Difference between revisions of "Aftermath"
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+ | Aftermath is a [[Class Perk|perk]] for [[Striker]]'s [[Fist of Havoc]]. Aftermath allows the Fist of Havoc to leave a force field that deal damage over time to all enemies within it. It deals 140 damage per tick for 4 ticks. | ||
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+ | ==Tips and Tricks== | ||
+ | *It is effective at dealing damage to a group of tough enemies that otherwise would not die from the initial Fist of Havoc smash. | ||
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+ | *In [[The Crucible]], players can jump out of the pulses to avoid the damage. | ||
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[[Category:Titan]] | [[Category:Titan]] | ||
[[Category:Striker]] | [[Category:Striker]] | ||
+ | {{Striker Upgrades}} |
Latest revision as of 18:05, 22 August 2015
Aftermath | |
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Information | |
Class | Titan |
Subclass | Striker |
Type | Ability |
Ability | Fist of Havoc |
Prerequisite | None |
Next | Death From Above |
Description | Fist of Havoc leaves a damage-dealing field in its wake. |
Aftermath is a perk for Striker's Fist of Havoc. Aftermath allows the Fist of Havoc to leave a force field that deal damage over time to all enemies within it. It deals 140 damage per tick for 4 ticks.
Tips and Tricks
- It is effective at dealing damage to a group of tough enemies that otherwise would not die from the initial Fist of Havoc smash.
- In The Crucible, players can jump out of the pulses to avoid the damage.
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