Difference between revisions of "Aftershocks"

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| Ability =  
 
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| Type = [[Miscellaneous]]
 
| Type = [[Miscellaneous]]
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| Column = 6
 
| Prerequisite = [[Headstrong]]
 
| Prerequisite = [[Headstrong]]
 
| Next = [[Transfusion]]
 
| Next = [[Transfusion]]
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Aftershock is an [[Miscellaneous]] [[upgrade]] for [[Striker]]. It increases the duration of the player's [[Pulse Grenade]], [[Lightning Grenade]] and [[Aftermath]]. It adds 1 additional pulse or tick of damage to all of these abilities.  
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Aftershocks is an [[Miscellaneous]] [[Class Perks|perk]] for [[Striker]]. It increases the duration of the player's [[Pulse Grenade]], [[Lightning Grenade]] and [[Aftermath]]. It adds 1 additional pulse or tick of damage to all of these abilities.  
  
 
==Tips and Tricks==
 
==Tips and Tricks==

Latest revision as of 04:46, 1 September 2015

Aftershocks
Information
Class Titan
Subclass Striker
Type Miscellaneous
Column 6
Prerequisite Headstrong
Next Transfusion
Description Increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath.

Aftershocks is an Miscellaneous perk for Striker. It increases the duration of the player's Pulse Grenade, Lightning Grenade and Aftermath. It adds 1 additional pulse or tick of damage to all of these abilities.

Tips and Tricks

  • Aftershock adds additional area denial capabilities of you Titan.
  • Lots of Arc AoE, Dot damages!

Fist of HavocFlashbang GrenadeLiftLightning GrenadePulse GrenadeStorm Fist
AftermathAftershockAmplifyCatapultDeath from AboveDischargeHeadstrongIncreased ControlIncreased HeightJuggernautOverloadShockwaveShoulder ChargeTransfusionUnstoppable
Titan Codex ITitan Codex IITitan Codex IIITitan Codex IVTitan Codex VTitan Codex VI