Difference between revisions of "Flame Shield"
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− | Flame Shield is | + | Flame Shield is a [[Class Perk|perk]] of [[Sunsinger]]'s [[Scorch]] [[melee]] attack. The upgrade reduces the damage taken by the player after scoring killing blows with Scorch. The shield lasts for 15 seconds. It increases your [[armor]] to the max and gives you 55 additional [[health]]. |
Increases Armor by 1. | Increases Armor by 1. | ||
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==Tips and Tricks== | ==Tips and Tricks== | ||
*Allows Warlock to be a lot tankier, especially at close-quarters. | *Allows Warlock to be a lot tankier, especially at close-quarters. | ||
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+ | *In [[The Crucible|PvP]], Flame Shield is probably the best upgrade for [[Scorch]]. It allows you to gain an overshield every time you hit damage someone with your melee, scorch. This is huge because unlike [[Life Steal]] for [[Voidwalker]] or [[Hungering Blade]] for [[Bladedancer]], you do not have to kill the enemy to gain this benefit, you merely have to damage them. This makes Sunsinger Warlocks fairly tanky as you can gain this shield about every 27 seconds assuming you max out your strength. | ||
[[Category:Warlock]] | [[Category:Warlock]] | ||
[[Category:Sunsinger]] | [[Category:Sunsinger]] | ||
{{Sunsinger Upgrades}} | {{Sunsinger Upgrades}} |
Latest revision as of 18:05, 22 August 2015
Flame Shield | |
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Information | |
Class | Warlock |
Subclass | Sunsinger |
Type | Ability |
Ability | Scorch |
Prerequisite | None |
Next | Solar Wind |
Description | Killing an enemy with Scorch reduces incoming damage for a short time. Increases armor by 1 |
Flame Shield is a perk of Sunsinger's Scorch melee attack. The upgrade reduces the damage taken by the player after scoring killing blows with Scorch. The shield lasts for 15 seconds. It increases your armor to the max and gives you 55 additional health.
Increases Armor by 1.
Tips and Tricks
- Allows Warlock to be a lot tankier, especially at close-quarters.
- In PvP, Flame Shield is probably the best upgrade for Scorch. It allows you to gain an overshield every time you hit damage someone with your melee, scorch. This is huge because unlike Life Steal for Voidwalker or Hungering Blade for Bladedancer, you do not have to kill the enemy to gain this benefit, you merely have to damage them. This makes Sunsinger Warlocks fairly tanky as you can gain this shield about every 27 seconds assuming you max out your strength.
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