Difference between revisions of "Cerberus Vae III"

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{{Activity Infobox
 
{{Activity Infobox
 +
|image=Cerberus vae iii banner small.png
 
|Type=[[Strike]]
 
|Type=[[Strike]]
 
|Location=[[Meridian Bay, Mars]]
 
|Location=[[Meridian Bay, Mars]]
 
|Players=1 to 3
 
|Players=1 to 3
|Enemy Types=[[Cabal]]
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|Tier 1 Level= 18
|Recommended Damage=Solar, Void (Epic)
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|Tier 2 Level= 320
|Tier 1 Level=18
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|Tier 2 Level=  
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|Tier 3 Level=  
 
|Tier 3 Level=  
|Description=Just beyond their warbase, Valus Ta'aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold.  
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|Bronze Tier=26,000
 +
|Silver Tier=39,000
 +
|Gold Tier=52,000
 +
|Description=  
 
}}
 
}}
[[Cerberus Vae III]] is a level 18 [[Strike]] found in [[Meridian Bay, Mars]]. The activity requires a group of 1 to 3.
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==Lore==
==Walkthrough==
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''"Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold."'' - Commander Zavala
  
==Goliath Tank==
 
This gigantic tank's weakspot is its hovering engine.
 
===Attacks===
 
'''Main Cannon''':
 
  
'''Machine Gun Turrets''': These turrets are the small turrets at the side of the tank. They will only fire when the main cannon is not firing. It will fire at the player if you get close to the tank. Players can destroy this turret.
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__TOC__
  
'''Side Missile Batteries''': When you are at medium range or closer, these batteries will open up and fire 3 tracking missles per volley. It fires once every 5 seconds. Players can blow up the missles while they are in air and destroy the batteries.
 
  
'''Flak Turrets''':
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==Unlock==
 +
[[Cerberus Vae III]] is unlocked by default. It may be accessed from the Director by selecting its icon on [[Mars]].
  
'''Charge and Mine Missiles''':
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==Enemies Encountered==
  
'''Front Turret''':
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'''Taken'''
 +
*[[Captain]]
 +
*[[Vandal]]
 +
*[[Centurion]]
 +
*[[Phalanx]]
 +
*[[Psion]]
 +
*[[Minotaur]]
 +
*[[Hobgoblin]]
 +
*[[Goblin]]
 +
*[[Hydra]]
  
'''Hover Engine Flame Out''':
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'''Cabal'''
 +
*[[Colossus]]
 +
*[[Centurion]]
 +
*[[Phalanx]]
 +
*[[Legionary]]
 +
*[[Psion]]
 +
*[[Goliath Tank]]
  
===Strategy===
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'''Vex'''
 +
*[[Hobgoblin]]
 +
*[[Goblin]]
 +
*[[Hydra]]
  
===Tips and Tricks===
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==Sub-bosses==
  
==Valus Ta'aurc==
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===Goliath Tank===
===Attacks===
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Players may face a '''Goliath Tank''' en route to the boss.
  
===Strategy===
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*[[file: X icon1.png|15px]] This sub-boss will not consume an active [[Three of Coins]].
  
===Tips and Tricks===
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'''Mechanics'''
  
==Loot==
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Goliath Tanks will only sustain significant damage if one of their thrust engines is destroyed. Each tank possesses four engines, each of which is located on a corner of the main body of the tank. Although it is possible to destroy a Goliath without destroying all four of its engines, it is highly impractical. Goliaths are best fought from a distance as they possess a wide array of highly-damaging abilities designed to discourage close-quarters engagements. When engaging a distant target, the only method of attack available to a Goliath is its main cannon. The cannon must charge before each shot, giving players time to move behind cover; doing so will reset any accumulated charge.
  
==Lore==
 
Just beyond their warbase, Valus Ta'aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold. 
 
  
 +
===Taken Gatelord===
 +
Players may face a '''Taken Gatelord''' en route to the boss.
 +
 +
*[[file: Check mark icon1.png|25px]] This sub-boss will consume an active [[Three of Coins]].
 +
 +
'''Mechanics'''
 +
 +
This boss features no unique mechanics and is functionally identical to a '''Taken Minotaur'''.
 +
 +
==Boss==
 +
Players will face a Colossus known as a '''Valus Ta'aurc'''.
 +
 +
*[[File: Check mark icon1.png|25px]] This boss will consume an active [[Three of Coins]].
 +
 +
===Mechanics===
 +
 +
This encounter features no unique mechanics; the boss may be damaged at any time with any weapon or ability. Adds (additional enemies) will enter the arena through the doors located on either side each time the boss' HP is reduced by 10%. Note that if a sufficient number of enemies are present when the boss' HP falls to the next increment of 10%, no additional adds will be summoned until the existing enemies have been eliminated. The boss has access to three attacks:
 +
 +
*'''Missile Volley''' - This attack lobs a volley of homing missiles toward the nearest player who has a clear line of sight to the boss.
 +
**If the player who is targeted happens to be a [[Nightstalker]], he or she can use [[Shadestep]] to break the missiles' tracking.
 +
*'''Gatling Gun''' - This is a concentrated attack similar to an Ogre's gaze.
 +
**If the targeted player moves behind cover, the boss will continue to fire at the player's last known location for several (5 - 15) seconds.
 +
*'''Stomp''' - This is the standard melee attack shared by all enemies in the Colossus family.
 +
**This is a radial area-of-effect attack centered on the boss and is triggered when a player gets too close. Damage inflicted varies with proximity to the boss.
 +
 +
==Rewards==
 +
===Boss Drops===
 +
 +
{| class="wikitable" style="text-align: center; border-style: solid; border-width: 2px; border-color: #5076A3"
 +
!colspan="2" style="background: #5076A3; color: #FFFFFF; padding:2px"|Boss Drops
 +
!style="background: #5076A3; color: #FFFFFF; padding:2px"|Quantity
 +
!style="background: #5076A3; color: #FFFFFF; padding:2px"|Drops From
 +
!style="background: #5076A3; color: #FFFFFF; padding:2px"|Strike Playlist
 +
!style="background: #5076A3; color: #FFFFFF; padding:2px"|Light Level Cap
 +
|-
 +
| style="padding:5px;"| [[file: Random rare engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Rare|Rare Equipment]]'''<br>''Random''
 +
| style="padding:10px;"| 2 - 5
 +
| style="padding:10px;"| Boss
 +
| style="padding:10px;"| SIVA Crisis
 +
| style="padding:10px;"| 365
 +
|-
 +
| style="padding:5px;"| [[file: Random rare engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Rare|Rare Equipment]]'''<br>''Random''
 +
| style="padding:10px;"| 2 - 5
 +
| style="padding:10px;"| Boss
 +
| style="padding:10px;"| SIVA Crisis Heroic<br>Nightfall
 +
| style="padding:10px;"| 385
 +
|-
 +
| style="padding:5px;"| [[file: Random legendary engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Legendary Engram]]'''<br>''Random''
 +
| style="padding:10px;"| 0 - 3
 +
| style="padding:10px;"| Boss
 +
| style="padding:10px;"| All
 +
| style="padding:10px;"| N/A
 +
|-
 +
| style="padding:5px;"| [[file: Skeleton key icon1.jpg|50px]]
 +
| style="padding:10px;"| '''[[Skeleton Key]]'''<br>''Consumable''
 +
| style="padding:10px;"| 0 - 1
 +
| style="padding:10px;"| Boss
 +
| style="padding:10px;"| SIVA Crisis Heroic<br>Nightfall
 +
| style="padding:10px;"| N/A
 +
|}
 +
 +
===Strike Hoard Chest===
 +
 +
{| class="wikitable" style="text-align: center; border-style: solid; border-width: 2px; border-color: #522F65"
 +
!colspan="2" style="background: #522F65; color: #FFFFFF; padding:2px"|Strike Hoard Rewards
 +
!style="background: #522F65; color: #FFFFFF; padding:2px"|Quantity
 +
!style="background: #522F65; color: #FFFFFF; padding:2px"|Drops From
 +
!style="background: #522F65; color: #FFFFFF; padding:2px"|Strike Playlist
 +
!style="background: #522F65; color: #FFFFFF; padding:2px"|Light Level Cap
 +
|-
 +
| style="padding:5px;"| [[file: Treads upon stars icon1.jpg|50px]]
 +
| style="padding:10px;"| '''[[Treads Upon Stars]]'''<br>''Scout Rifle''
 +
| style="padding:10px;"| 1
 +
| style="padding:10px;"| Strike Hoard Chest
 +
| style="padding:10px;"| All
 +
| style="padding:10px;"| 400
 +
|-
 +
| style="padding:5px;"| [[file: Random legendary engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Legendary|Legendary Class Item]]'''<br>''Random''
 +
| style="padding:10px;"| 0 - 1
 +
| style="padding:10px;"| Strike Hoard Chest
 +
| style="padding:10px;"| All
 +
| style="padding:10px;"| 400
 +
|-
 +
| style="padding:5px;"| [[file: Random rare engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Rare|Rare Class Item]]'''<br>''Random''
 +
| style="padding:10px;"| 0 - 1
 +
| style="padding:10px;"| Strike Hoard Chest
 +
| style="padding:10px;"| All
 +
| style="padding:10px;"| 400
 +
|-
 +
| style="padding:5px;"| [[file: Random rare engram icon1.png|50px]]
 +
| style="padding:10px;"| '''[[Rare|Rare Artifact]]'''<br>''Random''
 +
| style="padding:10px;"| 0 - 1
 +
| style="padding:10px;"| Strike Hoard Chest
 +
| style="padding:10px;"| All
 +
| style="padding:10px;"| 400
 +
|}
 +
 +
==Grimoire Cards==
 +
[[file: Cerberus vae iii grimoire card1.jpg|135px|link=Cerberus Vae III (Grimoire Card)]] [[file: Valus taaurc grimoire card1.jpg|135px|link=Valus Ta'aurc (Grimoire Card)]]
  
[[Category:Activities]][[Category:Strikes]] {{Strikes}}
+
==Related Links==
 +
*[[Strikes]] {{Strikes}}

Latest revision as of 18:41, 16 March 2017

Cerberus Vae III
Cerberus Vae III
Information
Type Strike
Location Meridian Bay, Mars
Players 1 to 3
Tier 1 Level 18
Tier 2 Level 320
Bronze Tier 26,000
Silver Tier 39,000
Gold Tier 52,000

Lore

"Whether we wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside of Rubicon. He's well protected, but with the right team, we can punch through those defenses, take this beast out, and break their grip on Freehold." - Commander Zavala



Unlock

Cerberus Vae III is unlocked by default. It may be accessed from the Director by selecting its icon on Mars.

Enemies Encountered

Taken

Cabal

Vex

Sub-bosses

Goliath Tank

Players may face a Goliath Tank en route to the boss.

Mechanics

Goliath Tanks will only sustain significant damage if one of their thrust engines is destroyed. Each tank possesses four engines, each of which is located on a corner of the main body of the tank. Although it is possible to destroy a Goliath without destroying all four of its engines, it is highly impractical. Goliaths are best fought from a distance as they possess a wide array of highly-damaging abilities designed to discourage close-quarters engagements. When engaging a distant target, the only method of attack available to a Goliath is its main cannon. The cannon must charge before each shot, giving players time to move behind cover; doing so will reset any accumulated charge.


Taken Gatelord

Players may face a Taken Gatelord en route to the boss.

Mechanics

This boss features no unique mechanics and is functionally identical to a Taken Minotaur.

Boss

Players will face a Colossus known as a Valus Ta'aurc.

Mechanics

This encounter features no unique mechanics; the boss may be damaged at any time with any weapon or ability. Adds (additional enemies) will enter the arena through the doors located on either side each time the boss' HP is reduced by 10%. Note that if a sufficient number of enemies are present when the boss' HP falls to the next increment of 10%, no additional adds will be summoned until the existing enemies have been eliminated. The boss has access to three attacks:

  • Missile Volley - This attack lobs a volley of homing missiles toward the nearest player who has a clear line of sight to the boss.
    • If the player who is targeted happens to be a Nightstalker, he or she can use Shadestep to break the missiles' tracking.
  • Gatling Gun - This is a concentrated attack similar to an Ogre's gaze.
    • If the targeted player moves behind cover, the boss will continue to fire at the player's last known location for several (5 - 15) seconds.
  • Stomp - This is the standard melee attack shared by all enemies in the Colossus family.
    • This is a radial area-of-effect attack centered on the boss and is triggered when a player gets too close. Damage inflicted varies with proximity to the boss.

Rewards

Boss Drops

Boss Drops Quantity Drops From Strike Playlist Light Level Cap
Random rare engram icon1.png Rare Equipment
Random
2 - 5 Boss SIVA Crisis 365
Random rare engram icon1.png Rare Equipment
Random
2 - 5 Boss SIVA Crisis Heroic
Nightfall
385
Random legendary engram icon1.png Legendary Engram
Random
0 - 3 Boss All N/A
Skeleton key icon1.jpg Skeleton Key
Consumable
0 - 1 Boss SIVA Crisis Heroic
Nightfall
N/A

Strike Hoard Chest

Strike Hoard Rewards Quantity Drops From Strike Playlist Light Level Cap
Treads upon stars icon1.jpg Treads Upon Stars
Scout Rifle
1 Strike Hoard Chest All 400
Random legendary engram icon1.png Legendary Class Item
Random
0 - 1 Strike Hoard Chest All 400
Random rare engram icon1.png Rare Class Item
Random
0 - 1 Strike Hoard Chest All 400
Random rare engram icon1.png Rare Artifact
Random
0 - 1 Strike Hoard Chest All 400

Grimoire Cards

Cerberus vae iii grimoire card1.jpg Valus taaurc grimoire card1.jpg

Related Links

Sepiks PerfectedFallen Saber
The Will of CrotaThe Wretched Eye
The Abomination HeistThe Shadow ThiefBlighted Chalice
Cerberus Vae IIIDust PalaceThe Undying Mind
Echo ChamberThe NexusWinter's Run
Shield BrothersThe Sunless Cell