Difference between revisions of "Magnetic Grenade"
From Destiny 1 Wiki
m (Text replacement - "{{Ability Infobox" to "{{D2Wiki Page}} {{Ability Infobox") |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{D2Wiki Page}} | ||
+ | {{D2Wiki Page}} | ||
{{Ability Infobox | {{Ability Infobox | ||
| image = | | image = | ||
Line 10: | Line 12: | ||
| Function = Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. | | Function = Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. | ||
| Description = A grenade that attaches to enemies and explodes twice. | | Description = A grenade that attaches to enemies and explodes twice. | ||
− | | Key Bind = L1 | + | | Key Bind = L1 or LB |
| Extra = | | Extra = | ||
}} | }} |
Latest revision as of 13:44, 13 September 2017
Check Out Magnetic Grenade on Destiny 2 Wiki Check Out Magnetic Grenade on Destiny 2 Wiki
Magnetic Grenade | |
---|---|
Information | |
Class | Titan |
Subclass | Defender |
Type | Grenade |
Damage | 180/245 |
Radius | 5m |
Prerequisite | None |
Next | Spike Grenade |
Function | Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. |
Description | A grenade that attaches to enemies and explodes twice. |
Key Bind | L1 or LB |
Magnetic Grenade is a grenade used by Defender. It not only attaches itself to targets but also explodes twice. The 2 explosions deal 100 and 80 damage respectively. If the grenade is stuck to a target, it deals another 65 damage.
Tips and Tricks
- In The Crucible, the Magnetic Grenade is lethal to any player if you can stick it on them.
- It is ideal to attach it onto a stronger enemies such as Majors and Ultras and bosses, don't waste them on weak foes.
|