Difference between revisions of "Lightning Grenade"
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{{Ability Infobox | {{Ability Infobox | ||
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| Subclass = [[Striker]] | | Subclass = [[Striker]] | ||
| Type = [[Grenade]] | | Type = [[Grenade]] | ||
+ | | Damage = 400 (100x4) | ||
+ | | Radius = 12m | ||
| Prerequisite = [[Pulse Grenade]] | | Prerequisite = [[Pulse Grenade]] | ||
| Next = None | | Next = None | ||
+ | | Function = Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. | ||
| Description = A grenade that sticks to any surface, periodically emitting bolts of lightning. | | Description = A grenade that sticks to any surface, periodically emitting bolts of lightning. | ||
− | | Key Bind = L1 | + | | Key Bind = L1 or LB |
| Extra = | | Extra = | ||
}} | }} | ||
− | Lighting Grenade is a [[grenade]] used by [[Striker]]. It | + | Lighting Grenade is a [[grenade]] used by [[Striker]]. Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. It has the highest single target damage potential among all of Striker's grenades. |
+ | |||
+ | ==Tips and Tricks== | ||
+ | *Player will need precise throwing to make the most out of the grenade. | ||
+ | |||
+ | *When the grenade lands, it attaches to that surface then it sends out 4 cones of [[Arc]] damage up to 12 meters. | ||
+ | |||
+ | *Its damage does not fall off as it travels the entire distance. | ||
+ | |||
+ | *It can be used to guard narrow corridors. | ||
+ | |||
+ | *It is not as effective in wide-open spaces. | ||
[[Category:Titan]] | [[Category:Titan]] | ||
[[Category:Striker]] | [[Category:Striker]] | ||
+ | {{Striker Abilities}} |
Latest revision as of 20:40, 10 September 2017
Check Out Lightning Grenade on Destiny 2 Wiki Check Out Lightning Grenade on Destiny 2 Wiki
Lightning Grenade | |
---|---|
Information | |
Class | Titan |
Subclass | Striker |
Type | Grenade |
Damage | 400 (100x4) |
Radius | 12m |
Prerequisite | Pulse Grenade |
Next | None |
Function | Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. |
Description | A grenade that sticks to any surface, periodically emitting bolts of lightning. |
Key Bind | L1 or LB |
Lighting Grenade is a grenade used by Striker. Deals four pulses of 100 damage. Aftershocks talent adds one pulse for a total of 500. Lightning grenades project their damage in a cone from the grenade and have no damage falloff. It has the highest single target damage potential among all of Striker's grenades.
Tips and Tricks
- Player will need precise throwing to make the most out of the grenade.
- When the grenade lands, it attaches to that surface then it sends out 4 cones of Arc damage up to 12 meters.
- Its damage does not fall off as it travels the entire distance.
- It can be used to guard narrow corridors.
- It is not as effective in wide-open spaces.
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