Difference between revisions of "Rise of Iron"

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{{Activity Infobox
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[[File:destiny rise of rion box art1.jpg|350px|right]]
|image=rise of iron quest icon1.png
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{{see also|Rise of Iron (Quest)}}
|Type=[[Quest]]
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==General Information==
|Quest Type=[[Rise of Iron Quest]]
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[[Rise of Iron]] is the 4th [[expansion]] of Destiny and the 1st expansion in [[Year 3]] of Destiny. The expansion will release on September 20, 2016 for $30. Unlike the Destiny base game and previous [[expansions]], Rise of Iron is for PlayStation 4 and Xbox One only. The promotional poster, intended for E3 2016, was leaked on May 19, 2016.
|# of Steps=14
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|Objective=
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|Location=
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|Players=
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|Enemy Type=??
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|Boss=??
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|Tier 1 Level=??
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|Tier 2 Level=
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|Tier 3 Level=
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|Tier 4 Level=
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|Previous=??
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|Next=??
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|Description=The story of a Guardian and an ancient enemy
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|Extra=
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}}
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[[Rise of Iron]] is a level ?? [[Rise of Iron]] [[Quest]]
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==Step 1: King of the Mountain==
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'''Task''': Venture to Old Russia and battle the Fallen forces on Felwinter Peak. Complete mission "King of the Mountain."
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*Rise of Iron requires the Destiny base game and [[The Taken King]] [[expansion]].
 +
__TOC__
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==Items and Collectibles==
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'''[[Year 3 Exotic Weapons]]'''
  
'''Quote''': "I will not surrender that mountain to scavengers and thieves. What is there must be preserved." —Lord Saladin
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'''[[Year 3 Exotic Armor]]'''
  
'''Objective''': Go to [[Old Russia, Earth]].
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'''[[Year 3 Legendary Weapons]]'''
  
'''Rewards''':
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'''[[Year 3 Legendary Armor]]'''
  
'''Tips''': ???
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'''[[Year 3 Class Armor]]'''
  
==Step 2: The Walls Come Down==
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'''[[Year 3 Artifacts]]'''
  
'''Task''': Pursue Sepiks into a transformed Cosmodrome. Complete mission "The Walls Come Down."
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'''[[Year 3 Ghost Shells]]'''
  
'''Quote''': "Best-case scenario is that we chase down Sepiks, fix the sensors, and clear out the Fallen.
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'''[[Year 3 Sparrows]]'''
I never bet on the best-case scenario." —Shiro-4
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'''Objective''': Go to [[Old Russia, Earth]].
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'''[[Year 3 Emblems]]'''
  
'''Rewards''':
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'''[[Year 3 Shaders]]'''
  
'''Tips''': ???
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'''[[Year 3 Emotes]]'''
  
==Step 3: The Last Iron Lord==
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'''[[Year 3 Ships]]'''
  
'''Task''': Speak to Lord Saladin at the Iron Temple.
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'''[[Ornaments]]'''
  
'''Quote''': "Thank you for saving the Iron Temple, Guardian. It was my home for many years. Memories and regrets still linger there." —Lord Saladin
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'''[[Artifact Lens]]'''
  
'''Objective''': Go to [[Old Russia, Earth]].
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'''[[Year 3 Materials]]'''
  
'''Rewards''':
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'''[[Year 3 Consumables]]'''
  
'''Tips''': ???
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'''[[Rise of Iron Dead Ghosts]]'''
  
==Step 4: Lighting Our Way==
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'''[[Year 3 Grimoire Cards]]'''
  
'''Task''': Light Braziers at the Iron Temple.
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==Features==
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*[[Lord Saladin]] is the main [[NPC]]
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*New [[Patrol]] [[location]]: [[Plaguelands]], located south of [[Old Russia]]
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**Other new locations: [[The Wall]]
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**New Co-op arena / [[Public Event]]: [[Archon's Forge]]
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*New [[Social Space]]: [[Felwinter Peak]]
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*New [[Story Missions]] and [[Quests]]
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**5 [[Rise of Iron Campaign Missions|New Story Campaign Missions]]
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*New [[Weapons]] and [[Armor]]
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*New [[Raid]]: [[Wrath of the Machine]]
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*New [[Strike]]: [[The Wretched Eye]], [[Sepiks Perfected]], [[The Abomination Heist]]
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*New [[Crucible Mode]], [[Supremacy]]
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*New [[Crucible Maps]]: [[The Last Exit]], [[Floating Gardens]], [[Skyline]] and [[Icarus]] ([[#PlayStation Exclusives|PS exclusive]])
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*New [[Patrol Missions]]
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*New [[Enemy Faction]]: [[SIVA-infected Fallen|SIVA-enhanced Fallen]] and [[Bosses]]
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*Maximum [[Light]] increase
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*New [[Relic]]: [[Flaming Battleaxe]], [[Shock Cannon]]
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*[[Private Matches]]
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*[[Iron Banner]] revamp
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*[[Iron Lord Artifacts|Artifacts Rework]]
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*[[Ornamentation]] - new way to re-skin weapons and armor.
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*[[Rise of Iron Record Book]]
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*[[Skeleton Keys]]
  
'''Quote''': "All who see these flames will know that we are here to fight the Darkness." —Lord Saladin
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==Versions==
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===Pre-order Bonus===
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[[File:Iron gjallarhorn1.png|350px|right]]
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Pre-ordering the Rise of Iron will grant the players a special [[Year 3]] version of the [[Gjallarhorn]] called the [[Iron Gjallarhorn]] and the [[Iron Gjallarwing]] [[Sparrow]].
  
'''Objective''': Defeat 3 [[Braziers Ignited]] in [[Old Russia, Earth]].  
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===Destiny The Collection===
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Destiny The Collection includes base Destiny, [[Crota's End]], [[House of Wolves]], [[The Taken King]] and [[Rise of Iron]]. Pre-orders will come with the [[Iron Gjallarhorn]] and the [[Iron Gjallarwing]] [[Sparrow]]. Destiny The Collection will cost $60 and is ideal for new players because it has all of the Destiny 1 content.
  
'''Rewards''':  
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===PlayStation Exclusives===
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*Questline: [[Show of Strength]]
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*Reward for Quest: [[Timeless Tereshkova]] - a [[Ship]]
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*[[PvP Map]]: [[Icarus]] - in [[Languid Sea, Mercury]]
  
'''Tips''': ???
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==Lore==
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The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.
  
==Step 5: She Who Watches==
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===The Plaguelands===
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This area near the Cosmodrome has been quarantined for centuries. Now the Devil Splicers have broken through the walls, dug deep into the earth and found technology of almost limitless power. The Splicers are using this forbidden technology – SIVA – to transform the region to fit their twisted desires.
  
'''Task''': Speak with Tyra Karn at the Iron Temple.
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===The Devil Splicers===
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Every Fallen House has Splicers – body hackers and bioengineers, these Splicers meld flesh and machine. The Devil Splicers are loyal to the House of Devils, and they now have the ultimate technology – SIVA. They are using it to transform themselves. Instead of worshiping machine gods, the Devil Splicers will *become* machine gods.
  
'''Quote''': "Tyra, our archivist, has asked to speak to you. She calls herself an observer of history. I say she collects secrets. But what she knows might be of use." —Lord Saladin
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===The Iron Lords===
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Before the City and the Vanguards, there were the Iron Lords. Blessed by the Traveler’s Light, these brave warriors dedicated themselves to defending humanity and rebuilding a lost civilization. From their mountain fortress on Felwinter Peak, the Iron Lords ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. They did great things … but then they encountered an enemy they could not defeat. Now Lord Saladin, the last Iron Lord, honors the memories of his lost brothers and sisters. And he waits … because he knows that someday the thing that destroyed the Iron Lords will return.
  
'''Objective''': Go to [[Old Russia, Earth]].
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==Images==
 
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<gallery mode="packed-hover">
'''Rewards''':
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File:rise of iron1.jpg|New Relic Weapon: Flaming Battleaxe
 
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File:rise of iron2.jpg|New Raid
'''Tips''': ???
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File:rise of iron3.jpg|
 
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File:rise of iron4.png|[[The Plaguelands]]
==Step 6: Eyes Up==
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File:rise of iron5.png|New Gear
 
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File:rise of iron7.jpg|Devil Splicers
'''Task''': Speak with Shiro-4 at the Iron Temple.
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File:rise of iron8.jpg|SIVA enhanced Fallen
 
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File:rise of iron9.jpg|
'''Quote''': &quot;Come see me, Guardian. We&#39;ve got work to do.&quot; —Shiro-4
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</gallery>
 
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':
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'''Tips''': ???
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==Step 7: The Plaguelands==
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'''Task''': Destroy the heavy weaponry the Fallen are using to defend the SIVA Replication Complex. Complete mission &quot;The Plaguelands.&quot;
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'''Quote''': &quot;Shiro thinks all we need to do is defeat the Fallen. He has no concept of how dangerous SIVA can be.&quot; —Lord Saladin
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':  
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'''Tips''': ???
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==Step 8: The Plaguelands==
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'''Task''': Destroy the heavy weaponry the Fallen are using to defend the SIVA Replication Complex. Complete mission &quot;The Plaguelands.&quot;
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'''Quote''': &quot;Shiro thinks all we need to do is defeat the Fallen. He has no concept of how dangerous SIVA can be.&quot; —Lord Saladin
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':
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'''Tips''': ???
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==Step 9: A New Path==
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'''Task''': Speak with Tyra Karn at the Iron Temple.
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'''Quote''': &quot;Centuries of regret and grief. It&#39;s no wonder Lord Saladin is taking this personally. I hope Tyra has something that will help us finish this.&quot; —Ghost
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':  
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'''Tips''': ???
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==Step 10: Download Complete==
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'''Task''': Search the archives at Clovis Bray on Mars for information on SIVA&#39;s origins. Complete mission &quot;Download Complete.&quot;
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'''Quote''': &quot;Clovis Bray brought the most brilliant scientists of the Golden Age to Mars. Some of them were quite mad.&quot; —Tyra Karn
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'''Objective''': Go to [[Meridian Bay, Mars]].
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'''Rewards''':
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'''Tips''': ???
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==Step 11: Facing the Threat==
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'''Task''': Speak with Lord Saladin at the Iron Temple.
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'''Quote''': &quot;One way or another, my long vigil is almost at its end… and I have you to thank for this.&quot; —Lord Saladin
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':
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'''Tips''': ???
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==Step 12: The Iron Tomb==
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'''Task''': Descend into the replication chamber and stop the flow of SIVA. Complete mission &quot;The Iron Tomb.&quot;
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'''Quote''': &quot;I did everything I could to lock SIVA away. If it had a will, I would say it wanted to be found.&quot; —Lord Saladin
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':
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'''Tips''': ???
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==Step 13: Shiro Dreams of Victory==
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'''Task''': Speak with Shiro-4 at the Iron Temple.
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'''Quote''': &quot;Enjoy your victory. Then prepare for the battles to come.&quot; —Shiro-4
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''':
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'''Tips''': ???
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==Step 14: A New Flame==
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'''Task''': Visit Tyra Karn at the Iron Temple.
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'''Quote''': &quot;The flame is relit in you, Guardian. And the Iron Lords live again.&quot; —Tyra Karn
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'''Objective''': Go to [[Old Russia, Earth]].
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'''Rewards''': [[SIVA Cache Key]]
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'''Tips''': ???
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[[Category:Quests]] [[Category:Rise of Iron Quests]] [[Category:Rise of Iron]] [[Category:Year 3]]
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Latest revision as of 15:26, 10 May 2017

Destiny rise of rion box art1.jpg
See also: Rise of Iron (Quest)

General Information

Rise of Iron is the 4th expansion of Destiny and the 1st expansion in Year 3 of Destiny. The expansion will release on September 20, 2016 for $30. Unlike the Destiny base game and previous expansions, Rise of Iron is for PlayStation 4 and Xbox One only. The promotional poster, intended for E3 2016, was leaked on May 19, 2016.

Items and Collectibles

Year 3 Exotic Weapons

Year 3 Exotic Armor

Year 3 Legendary Weapons

Year 3 Legendary Armor

Year 3 Class Armor

Year 3 Artifacts

Year 3 Ghost Shells

Year 3 Sparrows

Year 3 Emblems

Year 3 Shaders

Year 3 Emotes

Year 3 Ships

Ornaments

Artifact Lens

Year 3 Materials

Year 3 Consumables

Rise of Iron Dead Ghosts

Year 3 Grimoire Cards

Features

Versions

Pre-order Bonus

Iron gjallarhorn1.png

Pre-ordering the Rise of Iron will grant the players a special Year 3 version of the Gjallarhorn called the Iron Gjallarhorn and the Iron Gjallarwing Sparrow.

Destiny The Collection

Destiny The Collection includes base Destiny, Crota's End, House of Wolves, The Taken King and Rise of Iron. Pre-orders will come with the Iron Gjallarhorn and the Iron Gjallarwing Sparrow. Destiny The Collection will cost $60 and is ideal for new players because it has all of the Destiny 1 content.

PlayStation Exclusives

Lore

The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.

The Plaguelands

This area near the Cosmodrome has been quarantined for centuries. Now the Devil Splicers have broken through the walls, dug deep into the earth and found technology of almost limitless power. The Splicers are using this forbidden technology – SIVA – to transform the region to fit their twisted desires.

The Devil Splicers

Every Fallen House has Splicers – body hackers and bioengineers, these Splicers meld flesh and machine. The Devil Splicers are loyal to the House of Devils, and they now have the ultimate technology – SIVA. They are using it to transform themselves. Instead of worshiping machine gods, the Devil Splicers will *become* machine gods.

The Iron Lords

Before the City and the Vanguards, there were the Iron Lords. Blessed by the Traveler’s Light, these brave warriors dedicated themselves to defending humanity and rebuilding a lost civilization. From their mountain fortress on Felwinter Peak, the Iron Lords ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. They did great things … but then they encountered an enemy they could not defeat. Now Lord Saladin, the last Iron Lord, honors the memories of his lost brothers and sisters. And he waits … because he knows that someday the thing that destroyed the Iron Lords will return.

Images