Difference between revisions of "Magnetic Grenade"
From Destiny 1 Wiki
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| Function = Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. | | Function = Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. | ||
| Description = A grenade that attaches to enemies and explodes twice. | | Description = A grenade that attaches to enemies and explodes twice. | ||
− | | Key Bind = L1 | + | | Key Bind = L1 or LB |
| Extra = | | Extra = | ||
}} | }} |
Revision as of 15:46, 4 May 2017
Magnetic Grenade | |
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Information | |
Class | Titan |
Subclass | Defender |
Type | Grenade |
Damage | 180/245 |
Radius | 5m |
Prerequisite | None |
Next | Spike Grenade |
Function | Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. |
Description | A grenade that attaches to enemies and explodes twice. |
Key Bind | L1 or LB |
Magnetic Grenade is a grenade used by Defender. It not only attaches itself to targets but also explodes twice. The 2 explosions deal 100 and 80 damage respectively. If the grenade is stuck to a target, it deals another 65 damage.
Tips and Tricks
- In The Crucible, the Magnetic Grenade is lethal to any player if you can stick it on them.
- It is ideal to attach it onto a stronger enemies such as Majors and Ultras and bosses, don't waste them on weak foes.
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