Difference between revisions of "Shock Cannon"

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{{Grimoire Card Infobox
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{{see also|Scorch, Null and Shock Cannons}}
| image = shock cannon grimoire card1.jpg
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[[Shock Cannon]] is a [[relic]] from [[Rise of Iron]]. It is the [[Arc]] version of [[Scorch Cannon]] from [[House of Wolves]].
| Category = [[Enemies]]
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| Subcategory = [[Fallen Arsenal]]
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| Points =
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| Acquired by = ??
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| Rank 1 Requirement =
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| Rank 2 Requirement =
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| Rank 3 Requirement =
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| Grimoire Score =
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| Grimoire Score per Rank =
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| Stats Tracked =
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| In-game Bonus =
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| Quote = Shock Cannon
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| Description =
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[[Shock Cannon]] is a [[Grimoire Card]] in the [[Enemies]] category and [[Fallen Arsenal]] subcategory. It can be obtained by ???
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*This card was released after [[Rise of Iron]] [[expansion]] ([[Year 3]]).
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Shock Cannon has a limited amount of ammo. It fires devastating "sticky" shock rockets that deals [[arc]] damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After hearing 3 ''beep'' sounds, players can release the trigger to cause a explosion that deals significantly more damage (around 10k) in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.
  
==Description==
 
  
Aimed from the shoulder, the Arc spike in this Fallen Cannon can smash a Sparrow in a single shot. Once lodged, the spike can be charged for several seconds, to destructive effect.
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[[Category:Rise of Iron]] [[Category:Relics]]
 
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==How to Rank Up==
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==In-game Bonus==
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[[Category:Grimoire Cards]] {{Enemies Grimoire Cards}} [[Category:Enemies]] [[Category:Rise of Iron]] [[Category:Year 3]]
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Latest revision as of 23:09, 9 April 2017

See also: Scorch, Null and Shock Cannons

Shock Cannon is a relic from Rise of Iron. It is the Arc version of Scorch Cannon from House of Wolves.

Shock Cannon has a limited amount of ammo. It fires devastating "sticky" shock rockets that deals arc damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After hearing 3 beep sounds, players can release the trigger to cause a explosion that deals significantly more damage (around 10k) in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.