Difference between revisions of "Shock Cannon"

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(Created page with "Shock Cannon is a relic from [[Rise of Iron]. It is the Arc version of Scorch Cannon from House of Wolves. Shock Cannon has a limited amount of ammo. It f...")
 
 
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[[Shock Cannon]] is a [[relic]] from [[Rise of Iron]. It is the [[Arc]] version of [[Scorch Cannon]] from [[House of Wolves]].
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{{see also|Scorch, Null and Shock Cannons}}
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[[Shock Cannon]] is a [[relic]] from [[Rise of Iron]]. It is the [[Arc]] version of [[Scorch Cannon]] from [[House of Wolves]].
  
 
Shock Cannon has a limited amount of ammo. It fires devastating "sticky" shock rockets that deals [[arc]] damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After hearing 3 ''beep'' sounds, players can release the trigger to cause a explosion that deals significantly more damage (around 10k) in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.
 
Shock Cannon has a limited amount of ammo. It fires devastating "sticky" shock rockets that deals [[arc]] damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After hearing 3 ''beep'' sounds, players can release the trigger to cause a explosion that deals significantly more damage (around 10k) in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.

Latest revision as of 23:09, 9 April 2017

See also: Scorch, Null and Shock Cannons

Shock Cannon is a relic from Rise of Iron. It is the Arc version of Scorch Cannon from House of Wolves.

Shock Cannon has a limited amount of ammo. It fires devastating "sticky" shock rockets that deals arc damage upon impact. After landing a rocket on an enemy or a surface, players can hold their trigger to "power up" the rocket. After hearing 3 beep sounds, players can release the trigger to cause a explosion that deals significantly more damage (around 10k) in addition to increased blast radius. Players can use the rocket as a "mine" by landing it at a choke point and hold the trigger til the enemies get close to it.