Difference between revisions of "Knight"
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| Weapons = Shredder, Cleaver | | Weapons = Shredder, Cleaver | ||
| Epic = [[Arc Shield]] | | Epic = [[Arc Shield]] | ||
+ | | Normal Point Value = 450 | ||
+ | | Major Point Value = 800 | ||
+ | | Ultra Point Value = 5000 | ||
| Drops = | | Drops = | ||
| Description = | | Description = | ||
| Extra = | | Extra = | ||
}} | }} | ||
− | + | Knights are heavily armed and armored warriors of [[The Hive]]. When they are hurt, they can spawn a protective shield that make them temporarily invulnerable. | |
==Tactics== | ==Tactics== | ||
+ | Knights have a lot of [[health]] but they are also slow. Melee Knights charge at players with Cleavers and can deal heavy damage if they get in melee range. Ranged Knights fire at players with their Boomers. When Knights are hurt they spawn a shield that make them invulnerable for a few seconds. When their invulnerability comes down, blast them with all you got. | ||
+ | In [[Epic]] [[Skulls|difficulty]], Knight has a [[Arc]] [[Shield]] that is vulnerable to [[Arc]] damage weapons. | ||
==Lore== | ==Lore== | ||
{{main|Knight (Grimoire Card)}} | {{main|Knight (Grimoire Card)}} | ||
A roaring, striding fortress, the Knight is the Hive's foremost and most zealous defender. Centuries of battle have toughened the bony protrusions on its body into an armor as hard as relic iron - a defense only strengthened by the Hive magic that Knights use to summon shields of burning force. | A roaring, striding fortress, the Knight is the Hive's foremost and most zealous defender. Centuries of battle have toughened the bony protrusions on its body into an armor as hard as relic iron - a defense only strengthened by the Hive magic that Knights use to summon shields of burning force. | ||
+ | ==Arsenal== | ||
+ | {| | ||
+ | ! style="text-align:left;"| Attack | ||
+ | ! Damage Type | ||
+ | |- | ||
+ | |Sword | ||
+ | |Kinetic | ||
+ | |- | ||
+ | |Boomer | ||
+ | |Arc | ||
+ | |- | ||
+ | |Shredder | ||
+ | |Void | ||
+ | |- | ||
+ | |} | ||
==Images== | ==Images== |
Latest revision as of 03:35, 31 December 2016
Knight | |
---|---|
Information | |
Type | Normal |
Faction | Hive |
Locations | Moon |
Weakspot | Head |
Damage Type | Arc, Kinetic |
Variants | Boomer |
Weapons | Shredder, Cleaver |
Epic | Arc Shield |
Normal Point Value | 450 |
Major Point Value | 800 |
Ultra Point Value | 5000 |
Knights are heavily armed and armored warriors of The Hive. When they are hurt, they can spawn a protective shield that make them temporarily invulnerable.
Tactics
Knights have a lot of health but they are also slow. Melee Knights charge at players with Cleavers and can deal heavy damage if they get in melee range. Ranged Knights fire at players with their Boomers. When Knights are hurt they spawn a shield that make them invulnerable for a few seconds. When their invulnerability comes down, blast them with all you got.
In Epic difficulty, Knight has a Arc Shield that is vulnerable to Arc damage weapons.
Lore
- Main article: Knight (Grimoire Card)
A roaring, striding fortress, the Knight is the Hive's foremost and most zealous defender. Centuries of battle have toughened the bony protrusions on its body into an armor as hard as relic iron - a defense only strengthened by the Hive magic that Knights use to summon shields of burning force.
Arsenal
Attack | Damage Type |
---|---|
Sword | Kinetic |
Boomer | Arc |
Shredder | Void |
Images
|