Difference between revisions of "Blind Perdition"
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m (Text replacement - "It can be Acquired from Trials of Osiris." to "It can be acquired from Brother Vance when you have 6 wins on your Trials Passage. It can also randomly drop from winning Trials of Osiris matches.") |
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| − | [[Blind Perdition]] is a level 40 [[Legendary]] [[Pulse Rifle]]. It can be | + | [[Blind Perdition]] is a level 40 [[Legendary]] [[Pulse Rifle]]. It can be acquired from [[Brother Vance]] when you have 6 wins on your [[Trials Passage]]. It can also randomly drop from winning [[Trials of Osiris]] matches. |
*Blind Perdition is a [[Year 3 Legendary Weapon]] released in [[Rise of Iron]] [[expansion]]. | *Blind Perdition is a [[Year 3 Legendary Weapon]] released in [[Rise of Iron]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 20:49, 30 September 2016
| Blind Perdition | |
|---|---|
| Information | |
| Year | 3 |
| Type | Pulse Rifle |
| Slot | Primary Weapon |
| Level | 40 |
| Rarity | Legendary |
| Damage Type | Kinetic |
| Attack | 300 |
| Impact | 7 |
| Rate of Fire | 73 |
| Range | 38 |
| Stability | 64 |
| Reload | 76 |
| Magazine | 21 |
| Zoom | 17 |
| Recoil | 60 |
| Equip Speed | 71 |
| Aim Assist | 61 |
| Acquired by | Trials of Osiris |
| Description | "It is only a prison if you believe it to be." —Parables of the Allspring |
- Blind Perdition is a Year 3 Legendary Weapon released in Rise of Iron expansion.
Perks
Column 1
- Kinetic Damage - This weapon causes kinetic damage.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
- Smart Drift Control - Predictable and controllable recoil. Penalty to range.
- Smooth Ballistics - Increased recoil. Boost to range.
Column 3
- Smallbore - Increased Range and Stability Slower Reload, Reduced Magazine Size
- Hand-laid Stock - Increased Stability Reduced Range
Column 4
- High Caliber Rounds - Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
- Hand Loaded - This weapon is effective at an extended range.
Column 5
- Counterbalance - This weapon has increased stability.
- Outlaw - Precision kills with this weapon dramatically increase reload speed.
