Difference between revisions of "Overlord (PMGT)"
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==Notes and Ideas== | ==Notes and Ideas== | ||
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Latest revision as of 15:48, 18 September 2016
Overlord | |
Map | The Overlord(s) choose any map they are comfortable with |
Mood | Casual |
Game Type | Elimination |
Player Count | Minimum of 4, could go up to 9, depending on player skill levels |
Additional Info | Private Match Game Types |
Restrictions
No heavy; Players can determine whether supers should be in play or not. Can also decide if revives are allowed or not. We played with revives and it was fine.
Description
The Overlord is on a team by themselves. They must don their highest possible light level equipment in preparation to teach the Peons a lesson in humility. The Peons must do the opposite. As the oppressed workers of the Overlord, they are weak and upset, only able to equip the lowest light level possible (anywhere under 150LL should be okay; buy test weapons, wear spektar gear or FotL masks). The Peons must try then to overthrow their brutal master, and the Overlord must defend his throne and prevent the revolution from succeeding. Teamwork is dreamwork for the Peons, and the Overlord should try their best to pick off their underlings one at a time and stand guard over their revives.
Other variations can involve more people. 1v4 is a bit difficult as Overlord, but 2v3 is too easy. I would recommend 2 Overlords for Peon teams of 4-5. Haven't tried a game with 3v6+ yet, but it's probably worth a try.