Difference between revisions of "Antinomy XVI"
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m (Text replacement - "|Cost=?? Legendary Marks" to "|Cost=150 Legendary Marks") |
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|Vendor=[[New Monarchy]] | |Vendor=[[New Monarchy]] | ||
|Cost=150 Legendary Marks | |Cost=150 Legendary Marks | ||
− | |Requirement= | + | |Requirement=Rank 3 with New Monarchy |
|Description=Executor-issued sniper rifle for loyal supporters of the New Monarchy. | |Description=Executor-issued sniper rifle for loyal supporters of the New Monarchy. | ||
|Extra= | |Extra= | ||
}} | }} | ||
− | [[Antinomy XVI]] is a level 40 [[Legendary]] [[Sniper Rifle]]. It can be Purchased from [[New Monarchy Vendor]] for | + | [[Antinomy XVI]] is a level 40 [[Legendary]] [[Sniper Rifle]]. It can be Purchased from [[New Monarchy Vendor]] for 150 [[Legendary Marks]]. |
*Antinomy XVI is a [[Year 2]] [[Legendary Weapon]] released in [[The Taken King]] [[expansion]]. | *Antinomy XVI is a [[Year 2]] [[Legendary Weapon]] released in [[The Taken King]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ | ||
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==Tips and Tricks== | ==Tips and Tricks== | ||
+ | *Pros - High Range, Reload Speed, and Aim Assist. Can Revive Snipe. | ||
+ | *Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot. | ||
+ | *Recommended Perks: ATA Scout, Surplus, Partial Refund, Injection Mold. | ||
+ | *Time-to-Kill: 0.68s (2 body shots) | ||
+ | *334 damage per crit shot, 134 per body shot | ||
==Trivia== | ==Trivia== |
Latest revision as of 21:08, 14 April 2016
Antinomy XVI | |
---|---|
Information | |
Type | Sniper Rifle |
Slot | Special Weapon |
Level | 40 |
Rarity | Legendary |
Damage Type | Multiple |
Attack | 280 |
Impact | 22 |
Rate of Fire | 26 |
Range | 78 |
Stability | 36 |
Reload | 73 |
Magazine | 4 |
Zoom | 40 |
Recoil | 40 |
Equip Speed | 41 |
Aim Assist | 69 |
Acquired by | Purchased from New Monarchy |
Vendor | New Monarchy |
Cost | 150 Legendary Marks |
Requirement | Rank 3 with New Monarchy |
Description | Executor-issued sniper rifle for loyal supporters of the New Monarchy. |
- Antinomy XVI is a Year 2 Legendary Weapon released in The Taken King expansion.
Perks
Column 1
- Random: Void Damage or Solar Damage or Arc Damage
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 2
- Random: ATA Scout or ATB Long Range
- ATD Raptor - Standard sniper zoom. Highlights enemies with low health.
Column 3
- Random: Rodeo or Unflinching or Surplus or Outlaw or Take a Knee or Counterbalance or Private Eye
Column 4
- Random: Partial Refund or Spray and Play or Feeding Frenzy or Zen Moment or Who's Next? or Guerilla Fighter
Column 5
- Random: High Caliber Rounds or Explosive Rounds or Perfect Balance
- Random: Snapshot or Quickdraw or Armor Piercing Rounds
- Random: Appended Magazine or Injection Mold or Braced Frame
Tips and Tricks
- Pros - High Range, Reload Speed, and Aim Assist. Can Revive Snipe.
- Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
- Recommended Perks: ATA Scout, Surplus, Partial Refund, Injection Mold.
- Time-to-Kill: 0.68s (2 body shots)
- 334 damage per crit shot, 134 per body shot