Difference between revisions of "Items"

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'''[[Weapons]]''' - guns that players use to damage their enemies. There are 8 different types of weapons divided into 3 categories, [[Primary Weapons|primary]], [[Special Weapons|special]] and [[Heavy Weapons|heavy]]. Players can equip 1 weapon in each category.
 
'''[[Weapons]]''' - guns that players use to damage their enemies. There are 8 different types of weapons divided into 3 categories, [[Primary Weapons|primary]], [[Special Weapons|special]] and [[Heavy Weapons|heavy]]. Players can equip 1 weapon in each category.
  
'''[[Armor]]''' - equipment that increases the [[defense]], [[stats]] and [[light]] of the player. Players can equip Armor in 5 slots. [[Helmet]], [[Chest Armor]], [[Gauntlets]], [[Leg Armor]] give bonus attributes while [[Class Armor]] is merely cosmetic.
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'''[[Armor]]''' - equipment that increases the [[defense]], [[stats]] and [[light]] of the player. Players can equip Armor in 5 slots. [[Helmet]], [[Chest Armor]], [[Gauntlets]], [[Leg Armor]], and [[Class Armor]].
  
'''[[Class Armor]]''' - different type of class armor for each [[class]]. [[Marks]] for [[Titan]], [[Cloaks]] for [[Hunter]] and [[Bonds]] for [[Warlock]]. In [[Year 1]], class armor was purely cosmetic. In [[Year 2]], Class Armor offer [[stats]] and other effects.
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'''[[Class Armor]]''' - different type of class armor for each [[class]]. [[Marks]] for [[Titan]], [[Cloaks]] for [[Hunter]] and [[Bonds]] for [[Warlock]]. In [[Year 1]], class armor was purely cosmetic.  
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*As of [[Year 2]], Class Armor offer [[stats]] and other effects.
  
'''[[Ghost Shells]]''' - cosmetic items that change the looks of your [[Ghosts]]. In [[Year 2]], new Ghost Shells have unique effects and [[stat]] bonuses.
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'''[[Ghost Shells]]''' - cosmetic items that change the looks of your [[Ghosts]].
 +
*As of [[Year 2]], new Ghost Shells have unique effects and [[stat]] bonuses.
  
'''[[Artifacts]]''' - special items introduced in [[The Taken King]] and [[Year 2]].
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'''[[Artifacts]]''' - special items introduced in [[The Taken King]] and [[Year 2]]. These items provide [[Defense]] and other bonuses.
  
 
'''[[Vehicles]]''' - ride-able machines players can use to travel faster. [[Sparrows]] are fast and maneuverable personal vehicles. Players can upgrade their [[stats]] by equipping better ones.
 
'''[[Vehicles]]''' - ride-able machines players can use to travel faster. [[Sparrows]] are fast and maneuverable personal vehicles. Players can upgrade their [[stats]] by equipping better ones.

Revision as of 18:02, 19 September 2015

Gear

Weapons - guns that players use to damage their enemies. There are 8 different types of weapons divided into 3 categories, primary, special and heavy. Players can equip 1 weapon in each category.

Armor - equipment that increases the defense, stats and light of the player. Players can equip Armor in 5 slots. Helmet, Chest Armor, Gauntlets, Leg Armor, and Class Armor.

Class Armor - different type of class armor for each class. Marks for Titan, Cloaks for Hunter and Bonds for Warlock. In Year 1, class armor was purely cosmetic.

  • As of Year 2, Class Armor offer stats and other effects.

Ghost Shells - cosmetic items that change the looks of your Ghosts.

  • As of Year 2, new Ghost Shells have unique effects and stat bonuses.

Artifacts - special items introduced in The Taken King and Year 2. These items provide Defense and other bonuses.

Vehicles - ride-able machines players can use to travel faster. Sparrows are fast and maneuverable personal vehicles. Players can upgrade their stats by equipping better ones.

Ships - flying machines used to travel between various planets. Ships are only cosmetic, they offer no increased stats or other in-game bonuses.

Shaders - cosmetic items that change the looks of your Armor by giving them different styles and coloration.

Emblems - cosmetic items that show up on your profiles.

Engrams - unidentified items dropped by enemies or awarded after completing strikes and missions. Players can bring them to Cryptarch to decipher them and obtain weapons, armor and other items.

Inventory

Materials - items used to upgrade Weapons and Armor. Players can collect materials from chests and objects scattered across Destiny or purchase them from vendors.

Consumables - items used to grant in-game bonuses for a short time. Most consumables are 1-time used items. These items are purchased from Vendors or dropped from enemies.

Mission Items - items obtained or used in missions and quests.

Bounties - item representations of Bounties obtained from Bounty Tracker, Eris Morn and other NPCs. Players can have 8 bounties at a time. Completed bounties can be turned into their corresponding NPCs.

Currencies - money and items that are used to purchase valuable weapons, armor and other items.