Difference between revisions of "Nightstalker"
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==Unlock== | ==Unlock== | ||
− | Nightstalker is unlocked after completing the Hunter [[quest]] [[The Nightstalker's Trail]]. | + | Nightstalker is unlocked after completing the Hunter [[quest]] [[The Nightstalker's Trail]]. Players can obtain the quest from [[Hunter Vanguard]] in [[The Tower]]. To unlock the quest, players need to complete prerequisite [[Quests#Hunter Quests|Hunter Quests]]. |
==Abilities== | ==Abilities== |
Revision as of 09:57, 15 September 2015
- See also: Nightstalker (Achievement)
Nightstalker is the void Hunter subclass that will come with The Taken King, Destiny's 3rd expansion. Nightstalker's super, Shadowshot, tethers a large group of foes to a Void Anchor, slowing and suppressing them for your Fireteam.
- Nightstalker is the support subclass for Hunter.
Contents
Unlock
Nightstalker is unlocked after completing the Hunter quest The Nightstalker's Trail. Players can obtain the quest from Hunter Vanguard in The Tower. To unlock the quest, players need to complete prerequisite Hunter Quests.
Abilities
Shadowshot (Super) - Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.
Smoke (Melee) - Throw Smoke to slow and disorient those trapped in its cloud.
Voidwall Grenade (Grenade) - Grenade explosion creates a horizontal wall of burning Void Light.
Spike Grenade (from Defender) and Vortex Grenade (from Voidwalker)
Double Jump (standard Hunter jump)
Perks
Ability Perks
Description | |
---|---|
Black Hole | The Void Anchor has increased range, lasts significantly longer, and can tether more targets. |
Blood Bound | Tethered enemies explode when killed. Damage to tethered enemies is shared to all. |
Quiver | Fire Shadowshot up to three times. Void Anchors have reduced range. |
Description | |
---|---|
Envenomed | Adds a toxin that suffocates enemies within smoke. |
Snare | Allows Smoke to stick to surfaces, detonating when enemies are near. |
Vanish in Smoke | You and allies near Smoke explosions vanish from sight. |
Description | |
---|---|
Better Control | Upgrades Double Jump for better directional control while in air. |
Higher Jump | Upgrades Double Jump for even greater heights |
Triple Jump | Upgrades Double Jump with a third jump. |
Miscellaneous Perks
Column 6:
Description | |
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Courage of The Pack | Killing tethered targets increases Recovery and Armor for you and nearby allies. Stacks up to 5 times. |
Light of the Pack | Killing tethered targets creates Orbs of Light for your allies. |
Lockdown | Grenade and Smoke effects last twice as long, allowing strong territory control. |
Column 8:
Description | |
---|---|
Keen Scout | Sprint and Sneak faster, gain Enhanced Tracker, and ability to mark targets you damage. |
Predator | The Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey. |
Shadestep | Gain an evade to avoid damage. Press O, O or B, B to evade. |
Training Perks
Agility | Armor | Recovery | |
---|---|---|---|
Path Forbidden | +2 | +2 | |
Path Forgotten | +2 | +2 | |
Path Unknown | +2 | +2 | |
Way of the Drifter | +2 | +1 | +2 |
Way of the Fearless | +5 | ||
Way of the Nomad | +1 | +4 |
Strategy
Description
“Draw from the Void. Light the way.”
All Hunters master the frontier, but none claim territory quite like a Nightstalker. Shadowshot binding may seem more merciful than gun or blade… until the feeding frenzy begins.
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