Difference between revisions of "Problem 78F"
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|image=problem 78f icon1.jpg | |image=problem 78f icon1.jpg | ||
|Type=[[Auto Rifle]] | |Type=[[Auto Rifle]] | ||
− | |Level= | + | |Level=20 |
|Item Level=40 | |Item Level=40 | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
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|Aim Assist=64 | |Aim Assist=64 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
|Acquired by=[[Dropped in Strikes]] | |Acquired by=[[Dropped in Strikes]] | ||
|Cost=? | |Cost=? | ||
|Description=Cabal military codes allegedly refer to 'death by multiple gunshots' as 'Problem 78, Subsection F'. | |Description=Cabal military codes allegedly refer to 'death by multiple gunshots' as 'Problem 78, Subsection F'. | ||
}} | }} | ||
− | Problem 78F is a level | + | Problem 78F is a level 20 [[Rare]] [[Auto Rifle]]. Problem 78F can drop in [[Where Endgame Weapons Drop#Dropped in Strikes|Strikes]]. |
− | == | + | ==Perks== |
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
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− | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Strike Items]] | + | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Strike Items]] |
Latest revision as of 20:03, 10 September 2015
Problem 78F | |
---|---|
Information | |
Type | Auto Rifle |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 20 |
Rate of Fire | 80 |
Range | 24 |
Stability | 33 |
Reload | 67 |
Magazine | 20 |
Zoom | 15 |
Recoil | 50 |
Equip Speed | 76 |
Aim Assist | 64 |
Acquired by | Dropped in Strikes |
Cost | ? |
Description | Cabal military codes allegedly refer to 'death by multiple gunshots' as 'Problem 78, Subsection F'. |
Problem 78F is a level 20 Rare Auto Rifle. Problem 78F can drop in Strikes.
Perks
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- SureShot IS
- Red Dot-OES
- Red Dot-ORS
- Red Dot-OAS
- Cascade
- Counterbalance
- Focused Fire
- Hip Fire
- Glass Half Full
- Grenadier
- Unflinching
- Feeding Frenzy
- Life Support
- Rangefinder
- Reactive Reload
- Spray and Play
- Persistence
- Take a Knee
- Upgrade Damage
- Lightweight
- Fitted Stock
- Skip Rounds
- Upgrade Damage
- Red Dot-ORS1
- Red Dot-ORES
- Snapshot
- Hand Loaded
- Single Point Sling
- Focus Lens FLS2
- Ranged Lens RLS3
==Tips and Tricks