Difference between revisions of "Shingen-E"
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|image=shingen-e icon1.jpg | |image=shingen-e icon1.jpg | ||
|Type=[[Auto Rifle]] | |Type=[[Auto Rifle]] | ||
| − | |Level= | + | |Level=20 |
|Item Level=40 | |Item Level=40 | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
| Line 18: | Line 18: | ||
|Aim Assist=61 | |Aim Assist=61 | ||
|Sights= | |Sights= | ||
| − | | | + | |Perk 1= |
| − | | | + | |Perk 2= |
| − | |Optional | + | |Optional Perks= |
|Acquired by=Purchased from Gunsmith | |Acquired by=Purchased from Gunsmith | ||
|Cost=1600 Glimmer | |Cost=1600 Glimmer | ||
|Description=The exemplary Shingen-E is built to pop skulls. | |Description=The exemplary Shingen-E is built to pop skulls. | ||
}} | }} | ||
| − | Shingen-E is a level | + | Shingen-E is a level 20 [[Rare]] [[Auto Rifle]]. Shingen-E can be purchased from [[Gunsmith]] for 1600 [[Glimmer]]. |
| − | == | + | ==Perks== |
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
| Line 66: | Line 66: | ||
| − | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Gunsmith]] [[Category:Patrol Items]] | + | [[Category:Auto Rifles]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Gunsmith]] [[Category:Patrol Items]] |
Latest revision as of 20:03, 10 September 2015
| Shingen-E | |
|---|---|
| Information | |
| Type | Auto Rifle |
| Level | 20 |
| Item Level | 40 |
| Rarity | Rare |
| Damage Type | Kinetic |
| Attack | ?? |
| Impact | 20 |
| Rate of Fire | 80 |
| Range | 26 |
| Stability | 65 |
| Reload | 39 |
| Magazine | 44 |
| Zoom | 15 |
| Recoil | 68 |
| Equip Speed | 30 |
| Aim Assist | 61 |
| Acquired by | Purchased from Gunsmith |
| Cost | 1600 Glimmer |
| Description | The exemplary Shingen-E is built to pop skulls. |
Shingen-E is a level 20 Rare Auto Rifle. Shingen-E can be purchased from Gunsmith for 1600 Glimmer.
Perks
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- SureShot IS
- Red Dot-OES
- Red Dot-ORS
- Red Dot-OAS
- Cascade
- Counterbalance
- Focused Fire
- Hip Fire
- Glass Half Full
- Grenadier
- Unflinching
- Feeding Frenzy
- Life Support
- Rangefinder
- Reactive Reload
- Spray and Play
- Persistence
- Take a Knee
- Upgrade Damage
- Lightweight
- Fitted Stock
- Skip Rounds
- Upgrade Damage
- Red Dot-ORS1
- Red Dot-ORES
- Snapshot
- Hand Loaded
- Single Point Sling
- Focus Lens FLS2
- Ranged Lens RLS3
