Difference between revisions of "Hard Luck Mk. 52"
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|image=hard luck mk. 52 icon1.jpg | |image=hard luck mk. 52 icon1.jpg | ||
|Type=[[Hand Cannon]] | |Type=[[Hand Cannon]] | ||
− | |Level= | + | |Level=20 |
|Item Level=40 | |Item Level=40 | ||
|Rarity=[[Rare]] | |Rarity=[[Rare]] | ||
Line 18: | Line 18: | ||
|Aim Assist=73 | |Aim Assist=73 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
|Acquired by=[[Dropped in Patrols]] | |Acquired by=[[Dropped in Patrols]] | ||
|Cost= | |Cost= | ||
|Description=Marked with spades. Tuned for a fight. Ready to end any uncomfortable disputes. | |Description=Marked with spades. Tuned for a fight. Ready to end any uncomfortable disputes. | ||
}} | }} | ||
− | Hard Luck Mk. 52 is a level | + | Hard Luck Mk. 52 is a level 20 [[Rare]] [[Hand Cannon]]. Hard Luck Mk. 52 can drop in [[Where Endgame Weapons Drop#Dropped in Patrols and Missions|Patrols and Missions]] |
− | == | + | ==Perks== |
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] | ||
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− | [[Category:Hand Cannons]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Patrol Items]] | + | [[Category:Hand Cannons]] [[Category:Rare]] {{Primary Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Vanilla]] [[Category:Patrol Items]] |
Latest revision as of 03:49, 26 August 2015
Hard Luck Mk. 52 | |
---|---|
Information | |
Type | Hand Cannon |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 40 |
Rate of Fire | 60 |
Range | 31 |
Stability | 38 |
Reload | 39 |
Magazine | 70 |
Zoom | 17 |
Recoil | 94 |
Equip Speed | 39 |
Aim Assist | 73 |
Acquired by | Dropped in Patrols |
Description | Marked with spades. Tuned for a fight. Ready to end any uncomfortable disputes. |
Hard Luck Mk. 52 is a level 20 Rare Hand Cannon. Hard Luck Mk. 52 can drop in Patrols and Missions
Perks
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- Counterbalance
- Grenadier
- Outlaw
- Final Round
- Feeding Frenzy
- Luck in the Chamber
- Performance Bonus
- Rangefinder
- Reactive Reload
- Spray and Play
- Return to Sender
- Who's Next?
- Zen Moment
- Hip Fire
- Mulligan
- Life Support
- Upgrade Damage
- Extended Mag
- Hand Loaded
- Send It
- Explosive Rounds
- Upgrade Damage
- FastDraw IS
- TrueSight IS
- Speed Reload
- Snapshot
- Quickdraw
- Lightweight
- Armor Piercing Rounds
- SureShot IS