Difference between revisions of "Efrideet's Spear (The Dark Below)"
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|image=efrideets spear icon1.jpg | |image=efrideets spear icon1.jpg | ||
|Type=[[Sniper Rifle]] | |Type=[[Sniper Rifle]] | ||
+ | |Slot=[[Special Weapon]] | ||
|Level=20 | |Level=20 | ||
|Item Level=60 | |Item Level=60 | ||
|Rarity=[[Legendary]] | |Rarity=[[Legendary]] | ||
− | |Damage Type= | + | |Damage Type=[[Random Elemental]] |
− | |Attack= | + | |Attack=272-331 |
|Impact=32 | |Impact=32 | ||
+ | |Blast Radius= | ||
+ | |Rate of Fire=12 | ||
+ | |Charge Rate= | ||
|Range=88 | |Range=88 | ||
+ | |Velocity= | ||
|Stability=28 | |Stability=28 | ||
|Reload=64 | |Reload=64 | ||
− | |||
− | |||
|Magazine=3 | |Magazine=3 | ||
|Zoom=40 | |Zoom=40 | ||
Line 19: | Line 22: | ||
|Aim Assist=25 | |Aim Assist=25 | ||
|Sights= | |Sights= | ||
− | | | + | |Perk 1= |
− | | | + | |Perk 2= |
− | |Optional | + | |Optional Perks= |
|Acquired by=Purchased from Iron Banner Vendor | |Acquired by=Purchased from Iron Banner Vendor | ||
|Vendor=[[Iron Banner Vendor]] | |Vendor=[[Iron Banner Vendor]] | ||
|Cost=11500 Glimmer | |Cost=11500 Glimmer | ||
− | |Requirement=Iron Banner Rank 4 | + | |Requirement=Iron Banner Rank 4 |
|Description=A sharpshooter's weapon forged in fire by the Lords of the Iron Banner. | |Description=A sharpshooter's weapon forged in fire by the Lords of the Iron Banner. | ||
}} | }} | ||
− | Efrideet's Spear is a level 20 [[Legendary]] [[Sniper Rifle]]. Efrideet's Spear can be purchased from [[Iron Banner Vendor]] for 11500 [[Glimmer]] if the player is either rank 4 | + | Efrideet's Spear is a level 20 [[Legendary]] [[Sniper Rifle]]. Efrideet's Spear can be purchased from [[Iron Banner Vendor]] for 11500 [[Glimmer]] if the player is either rank 4 with [[Iron Banner]]. |
− | == | + | *Released after [[The Dark Below]] [[expansion]]. |
− | *[[ | + | __NOTOC__ |
− | *[[ | + | ==Perks== |
− | *[[ | + | ===Sights=== |
+ | *'''Random''': [[EagleEye SLR20]] or [[SightSys SLS20]] or [[Hawkeye SLR15]] | ||
+ | *'''Random''': [[LongView SLR20]] or [[ShortGaze SLH10]] or [[LongView SLR10]] | ||
+ | *'''Random''': [[TacSys SLS15]] or [[Ambush SLH25]] | ||
+ | ===Special Perks=== | ||
+ | *'''Random''': [[Double Down]] or [[Outlaw]] or [[Unflinching]] or [[Performance Bonus]] or [[Spray and Play]] or [[Surplus]] or [[Take a Knee]] | ||
+ | *'''Random''': [[Clown Cartridge]] or [[Firefly]] or [[Grenadier]] or [[Final Round]] or [[Life Support]] or [[Mulligan]] | ||
− | + | ===Optional Perks=== | |
− | + | *'''Random''': [[Snapshot]] or [[Lightweight]] or [[High Caliber Rounds]] | |
− | + | *'''Random''': [[Field Scout]] or [[Send It]] or [[Armor Piercing Rounds]] | |
− | + | *'''Random''': [[Perfect Balance]] or [[Custom Optics]] or [[Skip Rounds]] | |
− | + | ===Damage Upgrades=== | |
− | + | *[[Upgrade Damage]] X 5 | |
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− | *[[Snapshot]] | + | |
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− | * | + | |
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− | * | + | |
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− | *[[Upgrade Damage]] | + | |
==Tips and Tricks== | ==Tips and Tricks== | ||
+ | *Note that you will not obtain any [[Ascendant Energy]] from dismantling Iron Banner Weapons. | ||
+ | ===Reforge Suggestions=== | ||
+ | {{see also|Reforge}} | ||
+ | '''[[Void]] / [[Ambush SLH25]] / [[Spray and Play]] / [[Armor Piercing Rounds]] / [[Final Round]]''' - I see very few Void snipers drop, and since [[Patience and Time]] and [[Icebreaker]] are [[Arc]] and [[Solar]], this will go well in the line-up. The Ambush scope is by far the most flexible scope you can get. And it will give you a big increase to [[stability]] and [[reload]]. Final round is amazing with this sniper, and keeping the [[magazine]] at only 3 rounds just increases the number of rounds in reserve will be a final round. Spray and play will keep you from worrying about reloading before you hit that final round, and AP Rounds well let you shoot through walls! | ||
==Images== | ==Images== | ||
− | [[Category:Sniper Rifles]] [[Category:Legendary]] {{Special Weapons}} [[Category:Weapons]] [[Category:Iron Banner]] [[Category:Iron Banner Vendor]] | + | [[Category:Sniper Rifles]] [[Category:Legendary]] {{Special Weapons}} [[Category:Weapons]] [[Category:Year 1]] [[Category:Iron Banner]] [[Category:Iron Banner Vendor]] [[Category:The Dark Below]] |
Latest revision as of 03:42, 26 August 2015
Efrideet's Spear (The Dark Below) | |
---|---|
Information | |
Type | Sniper Rifle |
Slot | Special Weapon |
Level | 20 |
Item Level | 60 |
Rarity | Legendary |
Damage Type | Random Elemental |
Attack | 272-331 |
Impact | 32 |
Rate of Fire | 12 |
Range | 88 |
Stability | 28 |
Reload | 64 |
Magazine | 3 |
Zoom | 40 |
Recoil | 79 |
Equip Speed | 39 |
Aim Assist | 25 |
Acquired by | Purchased from Iron Banner Vendor |
Vendor | Iron Banner Vendor |
Cost | 11500 Glimmer |
Requirement | Iron Banner Rank 4 |
Description | A sharpshooter's weapon forged in fire by the Lords of the Iron Banner. |
Efrideet's Spear is a level 20 Legendary Sniper Rifle. Efrideet's Spear can be purchased from Iron Banner Vendor for 11500 Glimmer if the player is either rank 4 with Iron Banner.
- Released after The Dark Below expansion.
Perks
Sights
- Random: EagleEye SLR20 or SightSys SLS20 or Hawkeye SLR15
- Random: LongView SLR20 or ShortGaze SLH10 or LongView SLR10
- Random: TacSys SLS15 or Ambush SLH25
Special Perks
- Random: Double Down or Outlaw or Unflinching or Performance Bonus or Spray and Play or Surplus or Take a Knee
- Random: Clown Cartridge or Firefly or Grenadier or Final Round or Life Support or Mulligan
Optional Perks
- Random: Snapshot or Lightweight or High Caliber Rounds
- Random: Field Scout or Send It or Armor Piercing Rounds
- Random: Perfect Balance or Custom Optics or Skip Rounds
Damage Upgrades
- Upgrade Damage X 5
Tips and Tricks
- Note that you will not obtain any Ascendant Energy from dismantling Iron Banner Weapons.
Reforge Suggestions
- See also: Reforge
Void / Ambush SLH25 / Spray and Play / Armor Piercing Rounds / Final Round - I see very few Void snipers drop, and since Patience and Time and Icebreaker are Arc and Solar, this will go well in the line-up. The Ambush scope is by far the most flexible scope you can get. And it will give you a big increase to stability and reload. Final round is amazing with this sniper, and keeping the magazine at only 3 rounds just increases the number of rounds in reserve will be a final round. Spray and play will keep you from worrying about reloading before you hit that final round, and AP Rounds well let you shoot through walls!