Difference between revisions of "ALR96-40 Overkill"
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m (Text replacement - "Special Upgrades" to "Special Perks") |
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*Released after [[The Dark Below]] [[expansion]]. | *Released after [[The Dark Below]] [[expansion]]. | ||
__NOTOC__ | __NOTOC__ | ||
− | ==Perks | + | ==Perks== |
===Sights=== | ===Sights=== | ||
*'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[SureShot IS]] or [[Red Dot-OES]] or [[Red Dot-ORS]] or [[Red Dot-OAS]] | *'''Random''': [[SteadyHand IS]] or [[QuickDraw IS]] or [[SureShot IS]] or [[Red Dot-OES]] or [[Red Dot-ORS]] or [[Red Dot-OAS]] |
Revision as of 05:50, 23 August 2015
ALR96-40 Overkill | |
---|---|
Information | |
Type | Auto Rifle |
Slot | Primary Weapon |
Level | ?? |
Item Level | 60 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | 272-331 |
Impact | 8 |
Rate of Fire | 88 |
Range | 28 |
Stability | 69 |
Reload | 64 |
Magazine | 51 |
Zoom | 15 |
Recoil | 68 |
Equip Speed | 38 |
Aim Assist | 60 |
Description | Enough is never enough. |
- Released after The Dark Below expansion.
Perks
Sights
- Random: SteadyHand IS or QuickDraw IS or SureShot IS or Red Dot-OES or Red Dot-ORS or Red Dot-OAS
- Random: Red Dot-ORS1 or Red Dot-ORES
- Random: Focus Lens FLS2 or Ranged Lens RLS3
Special Perks
- Random: Cascade or Counterbalance or Focused Fire or Hip Fire or Glass Half Full or Grenadier or Unflinching or Feeding Frenzy or Life Support or Rangefinder or Reactive Reload or Spray and Play or Persistence or Take a Knee
Optional Perks
- Random: Lightweight or Fitted Stock or Skip Rounds
- Random: Snapshot or Hand Loaded or Single Point Sling
Damage Upgrades
- Upgrade Damage X 2