Difference between revisions of "Faction Allegiance"
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(Created page with "{{see also|Factions|Reputation}} Faction Allegiance is a reputation mechanic introduced in The Taken King. Category:The Taken King") |
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{{see also|Factions|Reputation}} | {{see also|Factions|Reputation}} | ||
− | [[Faction Allegiance]] is a [[reputation]] mechanic introduced in [[The Taken King]]. | + | [[Faction Allegiance]] is a [[reputation]] mechanic introduced in [[The Taken King]]. In [[Year 2]], players no longer need to equip faction specific [[Class Armor]] to earn reputation points with [[Dead Orbit]], [[Future War Cult]] and [[New Monarchy]]. Instead, players can pledge allegiance to the faction's [[NPC]]. When players perform [[Game Modes|activities]] in game that earn them [[Crucible Reputation]] or [[Vanguard Reputation]], they will '''also''' gain reputation with their chosen faction. |
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+ | *Players can only pledge Allegiance to a faction once per week. | ||
[[Category:The Taken King]] | [[Category:The Taken King]] |
Revision as of 14:25, 21 August 2015
- See also: Factions and Reputation
Faction Allegiance is a reputation mechanic introduced in The Taken King. In Year 2, players no longer need to equip faction specific Class Armor to earn reputation points with Dead Orbit, Future War Cult and New Monarchy. Instead, players can pledge allegiance to the faction's NPC. When players perform activities in game that earn them Crucible Reputation or Vanguard Reputation, they will also gain reputation with their chosen faction.
- Players can only pledge Allegiance to a faction once per week.