Difference between revisions of "Fallen Rampart"

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(Created page with "{{Weapon Upgrade Infobox |Cost= |Effect=Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round. |Desc...")
 
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|Description=Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round.
 
|Description=Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round.
 
}}
 
}}
[[Cabal Rampart]] is a [[Weapon Upgrades|weapon perk]] that only available to [[Fallen-themed Armor]]
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[[Fallen Rampart]] is a [[Weapon Upgrades|weapon perk]] that only available to [[Fallen-themed Armor]]
  
 
'''Effect:''' Greatly increased [[Armor]] and [[Melee]] recharge when fighting [[Fallen]] in the [[Prison of Elders]]. Equip prior to first Wave of each Round.
 
'''Effect:''' Greatly increased [[Armor]] and [[Melee]] recharge when fighting [[Fallen]] in the [[Prison of Elders]]. Equip prior to first Wave of each Round.

Revision as of 04:39, 23 May 2015

Fallen Rampart
Information
Effect Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round.
Description Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round.
Fallen Rampart is a weapon perk that only available to Fallen-themed Armor

Effect: Greatly increased Armor and Melee recharge when fighting Fallen in the Prison of Elders. Equip prior to first Wave of each Round.

Weapons

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