Difference between revisions of "Forcing Function"
From Destiny 1 Wiki
m (Text replacement - "Category:Weapons" to "Category:Weapons Category:Vanilla") |
m (Text replacement - "Mods" to "Perks") |
||
Line 26: | Line 26: | ||
}} | }} | ||
Forcing Function is a level 20 [[Rare]] [[Auto Rifle]]. Forcing Function can drop in [[Where Endgame Weapons Drop#Dropped in Strikes|Strikes]]. | Forcing Function is a level 20 [[Rare]] [[Auto Rifle]]. Forcing Function can drop in [[Where Endgame Weapons Drop#Dropped in Strikes|Strikes]]. | ||
− | == | + | ==Perks and Upgrades== |
*[[Kinetic Damage]] | *[[Kinetic Damage]] | ||
*[[SteadyHand IS]] | *[[SteadyHand IS]] |
Revision as of 11:32, 17 February 2015
Forcing Function | |
---|---|
Information | |
Type | Auto Rifle |
Level | 20 |
Item Level | 40 |
Rarity | Rare |
Damage Type | Kinetic |
Attack | ?? |
Impact | 0 |
Rate of Fire | 100 |
Range | 24 |
Stability | 16 |
Reload | 58 |
Magazine | 59 |
Zoom | 15 |
Recoil | 60 |
Equip Speed | 50 |
Aim Assist | 64 |
Acquired by | Dropped in Strikes |
Cost | ? |
Description | Psychologically tuned to reinforce an important skill: holding down the trigger. |
Forcing Function is a level 20 Rare Auto Rifle. Forcing Function can drop in Strikes.
Perks and Upgrades
- Kinetic Damage
- SteadyHand IS
- QuickDraw IS
- SureShot IS
- Red Dot-OES
- Red Dot-ORS
- Red Dot-OAS
- Cascade
- Counterbalance
- Focused Fire
- Hip Fire
- Glass Half Full
- Grenadier
- Unflinching
- Feeding Frenzy
- Life Support
- Rangefinder
- Reactive Reload
- Spray and Play
- Persistence
- Take a Knee
- Upgrade Damage
- Lightweight
- Fitted Stock
- Skip Rounds
- Upgrade Damage
- Red Dot-ORS1
- Red Dot-ORES
- Snapshot
- Hand Loaded
- Single Point Sling
- Focus Lens FLS2
- Ranged Lens RLS3