Difference between revisions of "Radiance"
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− | Radiance is the [[supers|super]] ability of [[Sunsinger]]. Radiance dramatically increases the effectiveness of all your abilities for 13 seconds. While Radiance is active, you become more resistant to all enemy damage. Your [[Grenades]] and [[Scorch]] recharges a | + | Radiance is the [[supers|super]] ability of [[Sunsinger]]. Radiance dramatically increases the effectiveness of all your abilities for 13 seconds. While Radiance is active, you become more resistant to all enemy damage. Your [[Grenades]] recharges a lot faster and [[Scorch]] recharges a little bit faster. Your melee attack gets a massive damage boost. Scorch now deals 1.7x the base damage. It will 1-shot any player in [[The Crucible]]. |
The Cooldown reduction of Radiance scales with [[Discipline]] for [[grenades]] and [[Strength]] for [[Scorch]]. Additional points in these [[stats]] further reduces the cooldown of those abilities when you have Radiance active. | The Cooldown reduction of Radiance scales with [[Discipline]] for [[grenades]] and [[Strength]] for [[Scorch]]. Additional points in these [[stats]] further reduces the cooldown of those abilities when you have Radiance active. | ||
+ | While Radiance is active, all of your kills generate [[Orbs of Light]]. Basic mobs give 1-2 orbs; [[Majors and Ultras]] drop around 4-8. You have to deal the final blow, though. | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
− | *If you fire at an | + | *Kills do not count as kills with a Super for [[bounty]] purposes. Gonna have to run [[Voidwalker]] to complete that bounty. |
+ | |||
+ | *If you have [[Touch of Flame]] equipped. You can fire at an enemies with a [[weapon]] that deals [[solar]] damage to ignite your targets. | ||
*Use your grenades and scorch before activating Radiance to get most out of the super. | *Use your grenades and scorch before activating Radiance to get most out of the super. |
Revision as of 10:01, 9 October 2014
Radiance | |
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Information | |
Class | Warlock |
Subclass | Sunsinger |
Type | Super |
Description | Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. |
Key Bind | L1 + R1 |
Radiance is the super ability of Sunsinger. Radiance dramatically increases the effectiveness of all your abilities for 13 seconds. While Radiance is active, you become more resistant to all enemy damage. Your Grenades recharges a lot faster and Scorch recharges a little bit faster. Your melee attack gets a massive damage boost. Scorch now deals 1.7x the base damage. It will 1-shot any player in The Crucible.
The Cooldown reduction of Radiance scales with Discipline for grenades and Strength for Scorch. Additional points in these stats further reduces the cooldown of those abilities when you have Radiance active.
While Radiance is active, all of your kills generate Orbs of Light. Basic mobs give 1-2 orbs; Majors and Ultras drop around 4-8. You have to deal the final blow, though.
Tips and Tricks
- Kills do not count as kills with a Super for bounty purposes. Gonna have to run Voidwalker to complete that bounty.
- If you have Touch of Flame equipped. You can fire at an enemies with a weapon that deals solar damage to ignite your targets.
- Use your grenades and scorch before activating Radiance to get most out of the super.
- Damage reduction and melee damage boost make your Sunsinger lethal when dealing with a large group of enemies at close-quarters.
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