Difference between revisions of "Health"

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(Created page with "Health is a bar that appears in the top center of your screen when you take damage. You have 150 to 180 health depending on your class and armor (stat). The first 2/3 ...")
 
 
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Health is a bar that appears in the top center of your screen when you take damage. You have 150 to 180 health depending on your [[class]] and [[armor (stat)]]. The first 2/3 of the bar signified your [[shield]] while the last 1/3 of the bar is your actual health. When your health is depleting the bar turns to red.  
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Health is a bar that appears in the top center of your screen when you take damage. You have 150 to 180 health depending on your [[class]] and [[Armor (Stat)]]. The first 2/3 of the bar signified your [[shield]] while the last 1/3 of the bar is your actual health. When your health is depleting the bar turns to red.  
  
Your starting health is 85 and your starting shield is 65 (150 total). The values change depend on your Armor stat.  
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*Your starting health is 85 and your starting shield is 65 (150 total). The values change depend on your Armor stat.
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In PvE, [[Titan]] has the most health because it starts with 5 Armor stats while the other 2 classes start with 1 each.
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*In [[The Crucible]], health is normalized. All [[classes]] have 200 health and shield in The Crucible.
  
 
Health and shield regenerate after a few seconds of not taking damage. Your Recovery stat increases the speed of your regeneration and reduces the time it takes to begin regeneration.  
 
Health and shield regenerate after a few seconds of not taking damage. Your Recovery stat increases the speed of your regeneration and reduces the time it takes to begin regeneration.  
  
 
*Note that taking damage while regenerating will stop the regeneration.
 
*Note that taking damage while regenerating will stop the regeneration.

Latest revision as of 05:39, 1 October 2014

Health is a bar that appears in the top center of your screen when you take damage. You have 150 to 180 health depending on your class and Armor (Stat). The first 2/3 of the bar signified your shield while the last 1/3 of the bar is your actual health. When your health is depleting the bar turns to red.

  • Your starting health is 85 and your starting shield is 65 (150 total). The values change depend on your Armor stat.

In PvE, Titan has the most health because it starts with 5 Armor stats while the other 2 classes start with 1 each.

Health and shield regenerate after a few seconds of not taking damage. Your Recovery stat increases the speed of your regeneration and reduces the time it takes to begin regeneration.

  • Note that taking damage while regenerating will stop the regeneration.