Difference between revisions of "Radiance"
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The Cooldown reduction of Radiance scales with [[Discipline]] for [[grenades]] and [[Strength]] for [[Scorch]]. Additional points in these [[stats]] further reduces the cooldown of those abilities when you have Radiance active. | The Cooldown reduction of Radiance scales with [[Discipline]] for [[grenades]] and [[Strength]] for [[Scorch]]. Additional points in these [[stats]] further reduces the cooldown of those abilities when you have Radiance active. | ||
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==Tips and Tricks== | ==Tips and Tricks== | ||
+ | *If you fire at an enemy with a [[weapon]] that deals [[solar]] damage you will ignite your target. | ||
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*Use your grenades and scorch before activating Radiance to get most out of the super. | *Use your grenades and scorch before activating Radiance to get most out of the super. | ||
Revision as of 06:18, 25 September 2014
Radiance | |
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Information | |
Class | Warlock |
Subclass | Sunsinger |
Type | Super |
Description | Fill yourself with Solar Light, dramatically increasing the effectiveness of all your abilities. |
Key Bind | L1 + R1 |
Radiance is the super ability of Sunsinger. Radiance dramatically increases the effectiveness of all your abilities for 13 seconds. While Radiance is active, you become more resistant to all enemy damage. Your Grenades and Scorch recharges a lot faster. Your melee attack gets a massive damage boost. It will 1-shot any player in The Crucible.
The Cooldown reduction of Radiance scales with Discipline for grenades and Strength for Scorch. Additional points in these stats further reduces the cooldown of those abilities when you have Radiance active.
Tips and Tricks
- Use your grenades and scorch before activating Radiance to get most out of the super.
- Damage reduction and melee damage boost make your Sunsinger lethal when dealing with a large group of enemies at close-quarters.
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