Difference between revisions of "Motion Tracker"
From Destiny 1 Wiki
(Created page with "Motion Tracker or radar is far more important in the Crucible than in PvE Game Modes. Red dots on the motion tracker indicates enemies. If an dot on the tracker is out...") |
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The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters. | The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters. | ||
− | Each enemy player blinks once every 3 seconds. [[Cloaked]] players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker. | + | Each enemy player blinks once every 3 seconds. [[Cloaked]] or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker. |
Revision as of 12:20, 10 September 2014
Motion Tracker or radar is far more important in the Crucible than in PvE Game Modes. Red dots on the motion tracker indicates enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player.
The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters.
Each enemy player blinks once every 3 seconds. Cloaked or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.