Difference between revisions of "Magnetic Grenade"
From Destiny 1 Wiki
| Line 4: | Line 4: | ||
| Subclass = [[Defender]] | | Subclass = [[Defender]] | ||
| Type = [[Grenade]] | | Type = [[Grenade]] | ||
| − | | Damage = 180 | + | | Damage = 180 to 245 |
| Radius = 5m | | Radius = 5m | ||
| Prerequisite = None | | Prerequisite = None | ||
Revision as of 19:30, 9 September 2014
| Magnetic Grenade | |
|---|---|
| Information | |
| Class | Titan |
| Subclass | Defender |
| Type | Grenade |
| Damage | 180 to 245 |
| Radius | 5m |
| Prerequisite | None |
| Next | Spike Grenade |
| Function | Generates two explosions for 100 and then 80 damage. Deals 65 additional damage if it sticks to a target. |
| Description | A grenade that attaches to enemies and explodes twice. |
| Key Bind | L1 |
Magnetic Grenade is a grenade used by Defender. It not only attaches itself to targets but also explodes twice. It is ideal to attach it onto a stronger enemy.
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