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		<id>https://www.destinygamewiki.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Motion_Tracker</id>
		<title>Motion Tracker - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.destinygamewiki.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Motion_Tracker"/>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;action=history"/>
		<updated>2026-05-08T14:31:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16987&amp;oldid=prev</id>
		<title>Destiny guide at 12:51, 10 September 2014</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16987&amp;oldid=prev"/>
				<updated>2014-09-10T12:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:51, 10 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Motion Tracker or radar is far more important in the [[Crucible]] than in PvE [[Game Modes]]. Red &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dots &lt;/del&gt;on the motion tracker &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indicates &lt;/del&gt;enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Motion Tracker or radar is far more important in the [[Crucible]] than in PvE [[Game Modes]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Glowing &lt;/ins&gt;Red &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indicators &lt;/ins&gt;on the motion tracker &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;indicate &lt;/ins&gt;enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Motion Tracker's inner circle has a 8 meter radius, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wedges &lt;/del&gt;extends to 23 meters. The outer ring &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;adds another &lt;/del&gt;24 meters. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Motion Tracker's inner circle has a 8 meter radius, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;circle itself &lt;/ins&gt;extends to 23 meters. The outer ring &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;24 meters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and beyond. The red arrows points out from the outer ring indicate that these enemies are 24 meters or more away&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each enemy player blinks once every 3 seconds. [[Cloaked]] or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each enemy player blinks once every 3 seconds. [[Cloaked]] or stealthed players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mw_destiny:diff:version:1.11a:oldid:16984:newid:16987 --&gt;
&lt;/table&gt;</summary>
		<author><name>Destiny guide</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16984&amp;oldid=prev</id>
		<title>Destiny guide at 12:20, 10 September 2014</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16984&amp;oldid=prev"/>
				<updated>2014-09-10T12:20:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:20, 10 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each enemy player blinks once every 3 seconds. [[Cloaked]] players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each enemy player blinks once every 3 seconds. [[Cloaked]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or stealthed &lt;/ins&gt;players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mw_destiny:diff:version:1.11a:oldid:16982:newid:16984 --&gt;
&lt;/table&gt;</summary>
		<author><name>Destiny guide</name></author>	</entry>

	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16982&amp;oldid=prev</id>
		<title>Destiny guide: Created page with &quot;Motion Tracker or radar is far more important in the Crucible than in PvE Game Modes. Red dots on the motion tracker indicates enemies. If an dot on the tracker is out...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.destinygamewiki.com/mediawiki/index.php?title=Motion_Tracker&amp;diff=16982&amp;oldid=prev"/>
				<updated>2014-09-10T12:19:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Motion Tracker or radar is far more important in the &lt;a href=&quot;/wiki/Crucible&quot; class=&quot;mw-redirect&quot; title=&quot;Crucible&quot;&gt;Crucible&lt;/a&gt; than in PvE &lt;a href=&quot;/wiki/Game_Modes&quot; title=&quot;Game Modes&quot;&gt;Game Modes&lt;/a&gt;. Red dots on the motion tracker indicates enemies. If an dot on the tracker is out...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Motion Tracker or radar is far more important in the [[Crucible]] than in PvE [[Game Modes]]. Red dots on the motion tracker indicates enemies. If an dot on the tracker is outlined red but not completely red, the enemy is either above or below the player.&lt;br /&gt;
&lt;br /&gt;
The Motion Tracker's inner circle has a 8 meter radius, the wedges extends to 23 meters. The outer ring adds another 24 meters. &lt;br /&gt;
&lt;br /&gt;
Each enemy player blinks once every 3 seconds. [[Cloaked]] players blink once every 5 seconds. Crouching will allow the player to blink less often on the Motion Tracker.&lt;/div&gt;</summary>
		<author><name>Destiny guide</name></author>	</entry>

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