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	<entry>
		<id>https://www.destinygamewiki.com/mediawiki/index.php?title=Sunsinger&amp;diff=33675</id>
		<title>Sunsinger</title>
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				<updated>2014-11-03T22:39:59Z</updated>
		
		<summary type="html">&lt;p&gt;Cyberninjasaurus: /* PvE Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
Sunsinger is a [[subclasses|subclass]] of [[Warlock]]. It is unlocked when the player reaches level 15. Sunsinger is the PvE and team focused subclass with emphasis on [[Solar]] damage. They will be able to use their magical abilities to enhance both themselves and their allies. [[Radiance]], Sunsinger's [[Super]], is a powerful ability grant massive offensive and defensive buffs. With the the [[Fireborn]] upgrade it can even bring you back from the dead. Sunsinger can dish out massive amounts of solar/burn DoT damage with [[Scorch]] and [[grenades]].&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{#ask: [[Category:Abilities]] [[Category:Sunsinger]]&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Description&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = subject&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
===Ability Upgrades===&lt;br /&gt;
{{#ask: [[Category:Upgrades]] [[Category:Sunsinger]] [[Type::Ability]]&lt;br /&gt;
| ?Ability&lt;br /&gt;
| ?Description&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = subject&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous Upgrades===&lt;br /&gt;
{{#ask: [[Category:Upgrades]] [[Type::Miscellaneous]] [[Subclass::Sunsinger]]&lt;br /&gt;
| ?Description&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = subject&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Training Upgrades===&lt;br /&gt;
{{#ask: [[Category:Upgrades]] [[Type::Training]] [[Class::Warlock]]&lt;br /&gt;
| ?Agility&lt;br /&gt;
| ?Armor&lt;br /&gt;
| ?Recovery&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = subject&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
}}&lt;br /&gt;
*Note that Sunsinger shares Training upgrades with [[Voidwalker]]&lt;br /&gt;
&lt;br /&gt;
==Sunsinger Builds==&lt;br /&gt;
===PvE Builds===&lt;br /&gt;
* Firebolt Grenade&lt;br /&gt;
* Song of Flame&lt;br /&gt;
* Flame Shield&lt;br /&gt;
* Sunburst&lt;br /&gt;
* Touch of Flame&lt;br /&gt;
&lt;br /&gt;
There are two main roles this build has. Preventing enemies from recovering shields, and helping teammates use their abilities more often. Using Radiance in front of a group of foot enemies or cannon fodder allows you to rack up melee kills and begin generating orbs of light at a rapid pace, where Flame Shield will prevent dying from the close range. At the same time, Song of Flame allows reduced cool-downs for your teams grenades and melee attacks, and therefore your super can lower all three of your teams abilities. Combining that with Touch of Flame will give DOT to enemies, making their shields stay down while your team gets the finishing blow.&lt;br /&gt;
&lt;br /&gt;
===PvP Builds===&lt;br /&gt;
'''1.''' [[Firebolt Grenade]], [[Radiant Skin]], [[Flame Shield]], [[Touch of Flame]] and [[Viking Funeral]]&lt;br /&gt;
&lt;br /&gt;
*When in radiance spam your firebolts and finish people off with your primary. Try to get a melee kill as it will give you a flame shield and the melee will be a one shot. You can usually kill bladedancers too if you have the shield with a grenade, shotgun and melee combo.&lt;br /&gt;
==Recommended Stats==&lt;br /&gt;
&lt;br /&gt;
==Recommended Gear==&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===PvE Strategy===&lt;br /&gt;
&lt;br /&gt;
===PvP Strategy===&lt;br /&gt;
&lt;br /&gt;
==Mechanical Notes==&lt;br /&gt;
Damage over Time effects are incapable of triggering other effects. This has negative implications towards certain class upgrades. For example, [[Brimstone]] is triggered by killing an enemy with Scorch. However, only the initial damage counts for the kill - the Damage over Time effect from Scorch's Ignite will not trigger [[Brimstone]]. Similarly, Solar Grenade's damage comes in two parts, a small initial damage burst and a Damage over Time effect in the area. Only enemies caught in the initial burst will trigger the [[Touch of Flame]] upgrade. &lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Cyberninjasaurus</name></author>	</entry>

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