Difference between revisions of "Stats"

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(Created page with "Armor: Increases the amount of damage you can take before dying. Recovery: Increases the speed at which you regain lost health. Agility: Increases your movement ...")
 
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[[Armor]]: Increases the amount of damage you can take before dying.
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[[Armor (Stat)|Armor]]: Increases the amount of damage you can take before dying.
  
 
[[Recovery]]: Increases the speed at which you regain lost health.
 
[[Recovery]]: Increases the speed at which you regain lost health.
  
 
[[Agility]]: Increases your movement speed and maximum jump height.
 
[[Agility]]: Increases your movement speed and maximum jump height.
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[[Light]]: Increases your damage against higher level [[enemies]].
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[[Discipline]]: Reduces cooldown of [[grenades]].
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[[Strength]]: Reduces cooldown of [[melee]] attacks.
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[[Intellect]]: Reduces cooldown of [[supers]].

Revision as of 21:27, 13 June 2014

Armor: Increases the amount of damage you can take before dying.

Recovery: Increases the speed at which you regain lost health.

Agility: Increases your movement speed and maximum jump height.

Light: Increases your damage against higher level enemies.

Discipline: Reduces cooldown of grenades.

Strength: Reduces cooldown of melee attacks.

Intellect: Reduces cooldown of supers.