Difference between revisions of "Stats"

From Destiny 1 Wiki
Jump to: navigation, search
Line 17: Line 17:
 
===Weapon Stats===
 
===Weapon Stats===
 
'''[[Attack]]''': Higher Attack increases your damage to higher level enemies.  
 
'''[[Attack]]''': Higher Attack increases your damage to higher level enemies.  
 +
 +
'''[[Damage Type]]''': The type of damage your weapon or ability deals.
  
 
'''[[Impact]]''': Increases the damage inflicted by each round.
 
'''[[Impact]]''': Increases the damage inflicted by each round.
Line 28: Line 30:
 
'''[[Rate of Fire]]''': The number of shots per minute this weapon can fire.
 
'''[[Rate of Fire]]''': The number of shots per minute this weapon can fire.
  
'''[[Charge Rate]]''': The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.
+
'''[[Charge Rate]]''': ([[Fusion Rifles]] only) The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.
  
 
'''[[Magazine]]''': The number of shots which can be fired before reloading.
 
'''[[Magazine]]''': The number of shots which can be fired before reloading.
  
'''[[Blast Radius]]'''
+
'''[[Blast Radius]]''': ([[Rocket Launchers]] only)
  
'''[[Velocity]]'''
+
'''[[Velocity]]''': ([[Rocket Launchers]] only)
  
'''[[Zoom]]'''
+
'''[[Zoom]]''':
  
'''[[Handling]]'''
+
'''[[Handling]]''':
  
'''[[Recoil]]'''
+
'''[[Recoil]]''':
 
+
'''[[Damage Type]]''': The type of damage your weapon or ability deals.
+

Revision as of 23:16, 23 September 2014

Agility: Increases your movement speed and maximum jump height.

Armor: Increases the amount of damage you can take before dying.

Attack: Higher Attack increases your damage to higher level enemies.

Discipline: Reduces cooldown of grenades.

Intellect: Reduces cooldown of supers.

Light: Increases your damage against higher level enemies.

Recovery: Increases the speed at which you regain lost health.

Strength: Reduces cooldown of melee attacks.

Weapon Stats

Attack: Higher Attack increases your damage to higher level enemies.

Damage Type: The type of damage your weapon or ability deals.

Impact: Increases the damage inflicted by each round.

Range: Increases the effective range of this weapon.

Stability: Decreases weapon recoil when fired continuously.

Reload: Decreases the time it takes to reload this weapon.

Rate of Fire: The number of shots per minute this weapon can fire.

Charge Rate: (Fusion Rifles only) The smaller the Charge Rate is the longer it takes the Fusion Rifle to fire.

Magazine: The number of shots which can be fired before reloading.

Blast Radius: (Rocket Launchers only)

Velocity: (Rocket Launchers only)

Zoom:

Handling:

Recoil: