Difference between revisions of "Patrols"

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==Public Events==
 
==Public Events==
  
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==Rewards==
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*Reputation points with the relevant faction.
  
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*Experience Points
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*[[Glimmer]]
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*[[Spinmetal]]
 
{{Game Modes}}
 
{{Game Modes}}

Revision as of 01:01, 19 June 2014

Mission Types

Players can accept missions by interacting with beacons with blinking green lights. These missions have require the players to perform different activities based on their types.

Fetch Missions

Fetch Missions have triangle shapes inside their white icons. These missions task the players to kill specific enemies to retrieve the items they drop. After the players have collected enough of the required items, they will complete the mission.

When playing with other players, enemies drop the mission items for both the player and her teammate(s). All of the players can pick up the items and increase the mission completion percentage.

  • Players can complete these missions faster by playing in groups.

Kill Missions

Kill Missions have a large diamond surrounded by 4 small diamonds inside their white icons. These Missions ask the players to kill certain enemies til the completion meter is at 100%.

Ghost Missions

Ghost Missions have the white icons that are similar to the appearance of your Ghost. These missions task the players to travel to a specific location then scan the environment with their Ghosts.

  • These missions typically require the players to go to a different area, away from the quest-starting beacon.

Survey Missions

Survey Missions have speedometer shapes inside their white icons. These missions task the players to travel to a specific location then look around in the area.

  • These missions typically require the players to go to a different area, away from the quest-starting beacon.

Assassination Missions

Assassination Missions have a star inside a circle inside their white icons. These missions require the players to kill a specific enemy. The target enemy can be a normal enemy or a mini-boss.

  • These missions typically require the players to go to a different area, away from the quest-starting beacon.

Public Events

Rewards

  • Reputation points with the relevant faction.
  • Experience Points

StoryPatrolsStrikesCruciblePrison of EldersRaids