Difference between revisions of "Fate of All Fools"

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m (Text replacement - "Optional Upgrades" to "Optional Perks")
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===Sights===
 
===Sights===
 
*[[Soft Ballistics]], [[CQB Ballistics]], [[Smart Drift Control]]
 
*[[Soft Ballistics]], [[CQB Ballistics]], [[Smart Drift Control]]
===Special Upgrades===
+
===Special Perks===
 
*[[Zen Moment]]
 
*[[Zen Moment]]
 
*[[Fate of All Fools (Upgrade)]]
 
*[[Fate of All Fools (Upgrade)]]

Revision as of 05:34, 23 August 2015

Fate of All Fools
Fate of All Fools
Information
Type Scout Rifle
Slot Primary Weapon
Level 20
Item Level 70
Rarity Exotic
Damage Type Kinetic
Attack 302-365
Impact 61
Rate of Fire 27
Range 94
Stability 24
Reload 65
Magazine 13
Zoom 20
Recoil 100
Equip Speed 40
Aim Assist 75
Sights Soft Ballistics, CQB Ballistics, Smart Drift Control
Perk 1 Zen Moment
Perk 2 Fate of All Fools (Upgrade)
Optional Perks Extended Mag, Speed Reload, Field Scout
Acquired by An Unknown Patron
Description “The wise man knows his fate. The fool merely finds it.”

Fate of All Fools is a level 20 Exotic Scout Rifle. Fate of All Fools can be obtained by completing the Exotic Weapon Bounty An Unknown Patron.

Unique Upgrade: Fate of All Fools (Upgrade) - Chain body shots to get bonus damage for your next precision shot.

Perks and Upgrades

Sights

Special Perks

Optional Perks

Damage Upgrades

Tips and Tricks

History

After the release of The Dark Below, Attack of the weapon was increased from 274-300 to 302-331. Players can upgrade old versions of the weapon into the new one by visiting Xur and paying 1 Exotic Shard and some Glimmer.

Images